Marc-Alexis Côté: Shaping the Future of Assassin's Creed

Last Updated: November 16, 2025


Marc-Alexis Côté, Vice President and Executive Producer of Assassin's Creed.

In the sprawling universe of Assassin's Creed, few figures are as pivotal to its current and future direction as Marc-Alexis Côté. As the Vice President and Executive Producer for the entire franchise, Côté is the chief architect behind Ubisoft's ambitious plans, steering one of gaming's most iconic series into a new era. Far from stepping aside, Côté is more involved than ever, orchestrating the evolution of the Creed for years to come.

This profile serves as an authoritative guide to the veteran developer's legacy, his current leadership role, and his grand vision for the future, including the interconnected platform known as Assassin's Creed Infinity.

A Veteran's Journey Through the Animus

Marc-Alexis Côté's history with the Assassin's Creed franchise is deep and decorated, stretching back over a decade. His journey has seen him take on increasingly critical roles, directly shaping some of the series' most transformative entries. His extensive resume within Ubisoft includes:

  • Creative Director on Assassin's Creed Syndicate: Côté was at the helm for the 2015 installment set in Victorian London, praised for its dual protagonists, refined stealth mechanics, and vibrant open world.
  • Senior Producer on Assassin's Creed Odyssey: He played a key leadership role in the development of the 2018 epic that fully embraced the open-world RPG format, introducing dialogue choices and a massive Grecian landscape.
  • Co-founder and Producer at Ubisoft Quebec: Before overseeing the entire brand, Côté was instrumental in building the Quebec studio, which has become a powerhouse for the franchise, leading development on both Syndicate and Odyssey.

His long and impactful tenure demonstrates a deep understanding of the series' core DNA, from its stealth-action roots to its expansive RPG evolution. This experience is now being leveraged on a macro level as he guides all studios working on the brand.

The Architect of Assassin's Creed Infinity

Côté's current role places him at the head of Assassin's Creed's most ambitious project yet: a new vision for the franchise's structure. Instead of releasing entirely disparate standalone games, the future is centered around Assassin's Creed Infinity.

Côté has described Infinity not as a single game, but as a central hub or platform that will unite future Assassin's Creed experiences. It will be the single entry point for fans, connecting different games, settings, and even game types. This platform will host major flagship titles alongside smaller, more diverse projects, allowing the series to cater to a wider range of players.

Under his leadership, several key projects are in development for the Infinity platform:

  • Assassin's Creed Shadows (formerly Codename RED): The long-awaited flagship RPG set in Feudal Japan, developed by the team at Ubisoft Quebec.
  • Assassin's Creed Hexe (working title): A darker, more mysterious title being developed by Ubisoft Montreal, rumored to be centered on witch trials in 16th-century Europe.
  • Assassin's Creed Invictus (working title): A standalone multiplayer experience designed to bring back the competitive cat-and-mouse gameplay beloved by fans of earlier titles.

A New Vision: Variety is the Creed

A key part of Marc-Alexis Côté's strategy is to break the mold of releasing a single type of massive open-world RPG every few years. He has publicly stated a desire to bring more variety back to the franchise. This means that while huge games like Shadows will continue to be pillars, the Infinity hub will also allow for the creation of more focused, different experiences.

This could include shorter, more linear stealth-focused games reminiscent of the series' origins, experimental projects, and robust multiplayer offerings. The goal is to create a living, evolving ecosystem for Assassin's Creed, where there is always something new for every type of fan, all accessible through a single, unified platform. Côté's leadership is not about narrowing the focus, but about broadening the definition of what an Assassin's Creed game can be.

The Enduring Legacy of a Franchise Leader

Marc-Alexis Côté’s journey with Assassin's Creed is a testament to dedication and creative vision within the gaming industry. As the executive producer for the entire brand, his influence is shaping a new and interconnected future for the global phenomenon. His story is not one of an era ending, but of a new one beginning—one defined by ambitious innovation, diverse experiences, and a deeper connection to the history and lore that millions of fans adore.

Frequently Asked Questions About Marc-Alexis Côté

Q1: Who is Marc-Alexis Côté?

A1: Marc-Alexis Côté is a veteran Ubisoft developer who is the current Vice President, Executive Producer of the entire Assassin's Creed franchise. He is responsible for the overall creative direction and future of the series.

Q2: Is Marc-Alexis Côté still at Ubisoft?

A2: Yes. As of today, Marc-Alexis Côté holds a key leadership position at Ubisoft and is actively overseeing all projects related to the Assassin's Creed brand.

Q3: What past Assassin's Creed games did Marc-Alexis Côté work on?

A3: He has held significant roles on numerous titles, most notably serving as the Creative Director for Assassin's Creed Syndicate and a Senior Producer for Assassin's Creed Odyssey.

Q4: What is Assassin's Creed Infinity?

A4: Assassin's Creed Infinity is the new central hub and platform that will unite future games in the series. It is designed to be the single entry point for all AC content, from major RPGs like Assassin's Creed Shadows to multiplayer projects and other experiences.

Q5: What is Marc-Alexis Côté's vision for the franchise?

A5: His vision is to offer more variety. While continuing to create large-scale RPGs, he plans to use the Infinity platform to introduce different types of games, such as more focused stealth adventures and multiplayer experiences, catering to a wider range of fans.