Dispatch Season 2: AdHoc Studio Considers Sequel After Fan Demand

The heroic success of the new workplace comedy adventure, Dispatch, has been so immense that its creators are already considering a future beyond the game's initial season. AdHoc Studio, the independent developer behind the breakout hit, has acknowledged that the incredible player response and stellar sales figures have them rethinking their original plans for the episodic title.
Since its launch late last month, Dispatch has soared to incredible heights, selling over one million copies in its first 10 days alone. This monumental achievement for an independent studio has been fueled by a wave of positive word-of-mouth, transforming the quirky game about the day-to-day office life of superheroes into one of the year's most talked-about new properties. Now, with the season finale just around the corner, the conversation has shifted from celebrating the game's success to demanding more content.
A Million-Seller Debut
The commercial and critical success of Dispatch cannot be overstated. For a new title from an independent studio to hit the one-million-sales mark in just over a week is a rare feat in today's crowded market. The game’s unique premise—a blend of superhero action and mundane office comedy—has clearly resonated with a global audience.
Players have praised Dispatch for its:
- Witty Writing: Sharp, comedic dialogue that brilliantly satirizes both superhero tropes and corporate culture.
- Relatable Characters: A cast of super-powered individuals dealing with very human problems, like performance reviews and stolen lunches from the office fridge.
- Engaging Choices: Meaningful narrative decisions that shape relationships and office dynamics in hilarious and often unexpected ways.
- Unique Art Style: A vibrant, comic-book-inspired aesthetic that brings its world of heroes and cubicles to life.
This groundswell of support has created a compelling case for the story to continue, prompting the developers to publicly address the calls for a second season.
From One-and-Done to Season 2?
The initial roadmap for Dispatch seemed to point toward a single, complete narrative arc. However, the player response has been a game-changer. Co-founder Pierre Shorette, alongside fellow studio head Nick Herman, explained that the team is actively listening to the community's desire for more adventures with the game's beloved characters.
While stopping short of an official confirmation, Shorette's comments suggest a significant shift in the studio's internal strategy. The passionate fan base has effectively made Dispatch too successful to be a one-off project. The studio now faces the exciting challenge of exploring where to take the story next, a possibility that seemed much more distant just a few weeks ago. This news is a testament to the power of player voice and how a dedicated community can directly influence a game's future.
The AdHoc Advantage: A Pedigree of Storytelling
The masterful narrative structure and character development in Dispatch should come as no surprise to those familiar with the talent at AdHoc Studio. The company was founded by a team of highly respected industry veterans who previously honed their craft at the legendary Telltale Games.
Co-founders Pierre Shorette, Nick Herman, Dennis Lenart, and Michael Choung were key figures behind some of the most celebrated episodic adventure games of the last decade. Their collective experience in creating compelling, choice-driven stories is the bedrock upon which AdHoc Studio is built. This deep well of talent and understanding of the genre has allowed them to evolve the episodic format, resulting in the polished and universally praised experience that is Dispatch. Their success is a triumphant return to form for a team renowned for its storytelling prowess.
What Could a Second Season of Dispatch Look Like?
With the door now open for a potential Season 2, speculation is running wild. Fans are already brainstorming what new workplace crises and super-villainous HR violations could be in store. A second season could explore entirely new departments within the superhero organization, introduce a rival super-corporation, or dive deeper into the hilarious backstories of the existing cast.
Will we see a storyline centered around the dreaded annual budget meeting? Or perhaps a "team-building" retreat that gets interrupted by a C-list villain? The possibilities are as limitless as the game's comedic potential. One thing is certain: if a second season is greenlit, the team at AdHoc Studio has proven they have the creativity and skill to deliver something truly special.
Frequently Asked Questions About Dispatch
Will there be a Dispatch Season 2?
While not officially confirmed, AdHoc Studio co-founder Pierre Shorette has stated that the studio is seriously considering a second season due to the game's incredible sales and the overwhelming demand from players.
How many copies has Dispatch sold?
Dispatch achieved a major milestone, selling over 1 million copies within its first 10 days of release.
Who developed Dispatch?
The game was created by AdHoc Studio, an independent game development company founded by veterans of Telltale Games, known for their expertise in narrative-driven, episodic games.
What kind of game is Dispatch?
Dispatch is an episodic adventure game described as a "superhero work comedy," where players navigate the daily challenges and absurdities of working in an office populated by superheroes.