Cyberpunk 2077's Autodrive Gets a 'Fast & Furious' Upgrade (and a License to Ignore Traffic Laws)

Night City's streets are about to get a whole lot more chaotic! A new Cyberpunk 2077 patch has unleashed the autodrive's inner daredevil, giving it the freedom to ignore traffic laws and leave the handbrake in the dust. Remember that July update that added autodrive? Well, it seems CD Projekt Red's programmers took a cue from The Fast and the Furious franchise, because this update is all about speed and reckless abandon. Get ready for a wild ride as we delve into the details of this hilarious and slightly terrifying update.
Think of it as the auto-driving equivalent of letting a caffeinated squirrel loose behind the wheel. This isn't your grandma's self-driving car; it's a chaotic, rule-breaking, adrenaline-fueled experience that will leave you questioning the very nature of reality (and the sanity of the developers). Buckle up, buttercup, it's going to be a bumpy ride!
Night City's streets are about to get a whole lot more chaotic! A new Cyberpunk 2077 patch has unleashed the autodrive's inner daredevil, giving it the freedom to ignore traffic laws and leave the handbrake in the dust. Buckle up, buttercup, because this isn't your grandma's self-driving car. This is the vehicular equivalent of a caffeinated squirrel behind the wheel.
From Zero to Sixty... and Beyond!
Remember that July update, update 2.3, that added the autodrive feature to Cyberpunk 2077? It promised a relaxing way to cruise Night City's neon-drenched streets. In reality, it was more akin to a rollercoaster designed by a mischievous poltergeist. Now, a new patch has arrived to refine (or perhaps, 'unleash') the autodrive experience. The changes are significant enough that they deserve their own Hollywood-style action sequence.
Apparently, the previous version of the autodrive suffered from a rather persistent 'sticky handbrake' issue. This meant that your virtual vehicle would often exhibit the driving skills of a particularly clumsy potato, resulting in jerky movements and a general lack of smooth acceleration. This new patch is the digital equivalent of removing that handbrake and replacing it with a rocket booster.
Red Lights? More Like 'Red Suggestions!'
The most noteworthy change is the autodrive's newfound disregard for traffic laws. Prepare for a thrilling, albeit slightly illegal, journey through Night City as your vehicle zooms past red lights with the grace of a caffeinated cheetah. It's like the developers decided to give the autodrive a 'get out of jail free' card for every traffic violation imaginable. This is less 'self-driving' and more 'self-destructing' - but in the most entertaining way possible.
A Patchwork of Improvements
The update isn't just about reckless abandon, though. It also includes fixes and tweaks for some of update 2.3's other additions. This is the final set of new content CD Projekt Red plans to add to the original Cyberpunk 2077, before fully concentrating on the upcoming Cyberpunk 2. While most of update 2.3 focused on vehicles and the photo mode, the autodrive and the Delamain taxi system were the star attractions.
So, if you're looking for a slightly insane, undeniably entertaining, and possibly illegal way to traverse Night City, this latest Cyberpunk 2077 patch is your golden ticket to automotive anarchy. Just remember to keep your hands on the 'ejector seat' button, because this ride is going to be wild.
The Future of Autodrive
The question remains: what will CD Projekt Red do for an encore? Will they introduce flying cars? Will the autodrive start participating in illegal street races? Will it develop sentience and demand equal rights for AI drivers? Only time will tell. But one thing is for sure: Night City just got a whole lot more interesting (and possibly a whole lot more dangerous).