Cyberpunk 2077's Autodrive Gets a 'Fast & Furious' Upgrade (and a License to Ignore Traffic Laws)

Night City's notorious traffic just got a whole lot more chaotic! Cyberpunk 2077's latest patch has unleashed a significant update to the autodrive feature, and let's just say, it's less 'self-driving' and more 'self-destructing' – in the best way possible. Forget polite lane changes and obeying traffic signals; this autodrive now has the reckless abandon of a teenager behind the wheel of a souped-up muscle car. CD Projekt Red has apparently given the AI the equivalent of a 'Fast & Furious' movie marathon, resulting in an experience that's equal parts exhilarating and terrifying. Buckle up, choombas, because this ride's going to be wild!
Night City's notorious traffic just got a whole lot more chaotic! Cyberpunk 2077's latest patch has unleashed a significant update to the autodrive feature, and let's just say, it's less 'self-driving' and more 'self-destructing' – in the best way possible. Forget polite lane changes and obeying traffic signals; this autodrive now has the reckless abandon of a teenager behind the wheel of a souped-up muscle car.
Say Goodbye to the Handbrake and Hello to Anarchy
CD Projekt Red has rolled out a fresh Cyberpunk 2077 patch, bringing with it some much-needed tweaks and fixes to update 2.3's additions. The star of the show? The autodrive function, which has undergone a pretty hefty revamp. It seems the previous version suffered from a rather persistent 'sticky handbrake' problem – a virtual parking brake that refused to release its grip on reality. Those days are over. This patch has not only freed the autodrive from its digital shackles but has also apparently granted it a license to run every single red light in Night City.
Imagine the scene: you're cruising along, enjoying the neon-drenched cityscape, when suddenly your AI chauffeur decides a red light is merely a suggestion, not a command. Cue the screeching tires, near misses, and the sheer, unadulterated joy of witnessing an AI commit several moving violations simultaneously. It's like watching a GTA character learn to drive for the first time – chaotic, unpredictable, and utterly hilarious.
A Wild Ride from Point A to Point B
If you somehow missed update 2.3, which arrived back in July, it was the grand finale of new content from CD Projekt Red for the original Cyberpunk 2077. The developers, despite being knee-deep in both Cyberpunk 2 and The Witcher 4, couldn't seem to resist one last dip back into the neon-soaked world they created. Most of the additions revolved around vehicles and the ever-popular photo mode, with the autodrive and the Delamain taxi system taking center stage. Now, with this latest patch, these features are even more…interesting.
The previous autodrive, while functional, was about as exciting as watching paint dry. Now? It's like watching paint dry while simultaneously being chased by a rogue robot T-Rex. The level of unpredictability adds a whole new layer of entertainment to the game. It's the kind of chaotic fun that can only be achieved when you give an AI the keys to a car and a complete disregard for traffic laws. It's a testament to the developers' willingness to embrace the unexpected and, let's face it, make the game just a little bit more bonkers.
More Than Just a Bug Fix: It's an Experience
This isn't just a simple bug fix; it's a complete personality transplant for the autodrive. It's gone from a mild-mannered chauffeur to a thrill-seeking daredevil, and the result is surprisingly delightful. While some might complain about the reckless driving, it adds a unique, unpredictable element to the game that keeps things fresh and exciting. It's the kind of unexpected twist that only Cyberpunk 2077 could deliver.
So, if you're looking for a more exhilarating way to get around Night City, fire up Cyberpunk 2077, download the latest patch, and prepare for a wild ride. Just make sure you have your seatbelt fastened, because this autodrive isn't playing by the rules. And honestly? Neither are we.