Dead by Daylight: AI Controversy & Behaviour Interactive's Stance

Last Updated: October 21, 2025


Behaviour Interactive logo next to Dead by Daylight characters, symbolizing the controversy surrounding generative AI and its impact on human artists in game development.

The landscape of game development is in constant flux, with emerging technologies continually reshaping how interactive experiences are crafted.

In mid-2023, this conversation took a sharp turn toward Behaviour Interactive, the celebrated studio behind the asymmetrical horror phenomenon Dead by Daylight. The discovery of job listings seeking specialists in generative artificial intelligence ignited a firestorm of debate, forcing the developer to publicly clarify its stance and creating a pivotal case study on the intersection of AI, artistic integrity, and community trust.

The Catalyst: AI's Growing Role and Behaviour's Job Postings

Artificial intelligence has long been foundational to video games, powering everything from enemy pathfinding to dynamic difficulty. However, the industry's focus has shifted dramatically to generative AI—advanced systems capable of creating novel content like images, text, code, and 3D models from prompts. This technology promises to revolutionize development pipelines, accelerating asset creation and enabling new forms of procedural content generation.

It was within this context that the Dead by Daylight community discovered job postings from Behaviour Interactive for roles like "Generative AI Technical Product Manager" and "Machine Learning Programmer." The listings signaled a clear strategic interest in integrating these powerful tools. While Behaviour wasn't alone—many major studios are exploring AI—its position as the steward of a beloved live-service game with a distinct, artist-driven aesthetic made the news particularly sensitive.

Community Backlash and a Crisis of Confidence

The reaction from players and artists was swift and overwhelmingly negative. The core fear was that Behaviour intended to use generative AI to replace human artists in the Dead by Daylight art pipeline. This concern was multifaceted:

  • Job Displacement: Many worried this was the first step toward automating creative roles, devaluing the skills of concept artists, modelers, and animators who give the game its soul.
  • Artistic Integrity: Dead by Daylight is renowned for its unique character designs and atmospheric horror. Fans feared that AI-generated content would lack the intentionality and creative spark of human artists, leading to a generic, homogenized aesthetic that would dilute the game's identity.
  • Ethical Sourcing: The broader debate around AI includes significant questions about the ethics of training models on vast datasets of existing art, often without the original creators' consent or compensation. The community did not want their favorite game built on a foundation of ethically questionable technology.

This public outcry put Behaviour Interactive in a difficult position, forcing them to address the speculation head-on to maintain the trust of their dedicated player base.

Behaviour's Clarification: A Commitment to Human Artistry

Facing the escalating concerns, Behaviour Interactive issued a definitive statement in May 2023 to quell the community's fears. The studio clarified its position with crucial transparency, stating that while they were indeed exploring generative AI, its application was strictly for research and development projects outside of Dead by Daylight.

In their statement, a Behaviour Interactive representative confirmed: "These job posts are for R&D projects and are not for use on Dead by Daylight. We are continuously looking into new tools and technologies, and we are not replacing our artists with AI."

This clarification was vital. It assured the community that the iconic Killers, Survivors, and Realms of the Fog would continue to be crafted by human hands. The studio's response underscored a critical distinction: exploring a technology's potential in an isolated R&D environment is fundamentally different from integrating it into the production pipeline of a flagship title.

The Path Forward: Balancing Innovation with Integrity

The incident serves as a powerful lesson for the entire games industry. While generative AI holds immense potential to assist developers—streamlining prototyping, generating placeholder assets, or handling repetitive tasks to free up artists for more complex creative work—its implementation requires a delicate touch and open communication.

Behaviour's experience highlights that for a game like Dead by Daylight, which thrives on its lore and artistic vision, the "how" and "why" of using new technology are just as important as the technology itself. The studio's ultimate decision to publicly ring-fence its AI exploration away from its main title demonstrates an understanding of its audience's values.

As the industry continues to navigate this new frontier, the dialogue between developers and their communities will be more important than ever. The future of game development will undoubtedly feature AI in a significant capacity, but as the Behaviour Interactive controversy proved, the most successful studios will be those who use it as a tool to empower human creativity, not replace it. The passion, skill, and critical judgment of developers and artists remain the essential elements in crafting truly compelling and memorable gaming experiences.