Ghost of Tsushima 2: Predicting the Sequel's Platinum Trophy Path
Last Updated: October 23, 2025

With Sucker Punch Productions' masterpiece, Ghost of Tsushima, now firmly cemented as a PlayStation classic, the gaming world's attention has turned to the inevitable sequel. While Sucker Punch remains tight-lipped, job listings for an open-world stealth game set in feudal Japan have all but confirmed a return to the world of the samurai. Though no official title, release window, or trophy list has been revealed, we can look to the original's celebrated design to map out what the path to Platinum in a potential Ghost of Tsushima 2 might entail.
Ghost of Tsushima was renowned not just for its stunning visuals and masterful combat, but for its accessible and enjoyable Platinum trophy. This player-friendly approach will almost certainly be the blueprint for its successor, promising another immersive journey that rewards exploration and progression without demanding an overly arduous commitment from completionists.
The Legacy of Tsushima's Accessible Platinum
Ghost of Tsushima set a gold standard for how first-party PlayStation titles could handle trophies. It proved that a deep, expansive open-world game could offer a challenging yet fair and rewarding experience for trophy hunters. Its list revolved around completing the main storyline, undertaking a significant portion of side quests (Tales of Tsushima), liberating occupied territories, discovering collectibles like Haiku spots and Hot Springs, and mastering the game's fluid combat.
Crucially, very few trophies required excessive grinding or highly specific, missable actions. Instead, they organically encouraged players to engage with the world, its characters, and its lore. This resonated deeply, making the Platinum trophy feel like a natural culmination of Jin Sakai's journey rather than a separate, tedious checklist. The design invited players to explore every corner of the island not out of obligation, but out of genuine curiosity. This wildly successful model is the foundation on which a sequel's trophy list will surely be built.
Predicting the Sequel's Platinum Journey
Based on the blueprint of the first game, we can confidently predict the structure of a sequel's trophy list. The core trophies will undoubtedly be tied to completing the main narrative acts, guiding players through the next chapter of the "Ghost" saga.
Beyond the main story, exploration will be key. Whether we explore a new Japanese island or venture to the mainland, expect trophies for discovering new landmarks, hidden shrines, and unique environmental puzzles. The liberation of Mongol-controlled territories was a central gameplay loop in Tsushima, and it's highly probable this mechanic will return, with trophies awarded for freeing settlements or dismantling enemy strongholds.
Collectible enthusiasts can expect a new assortment of items to find, from cosmetic gear to lore-expanding artifacts, each likely tied to its own trophy. Mastery of combat, a hallmark of the series, will almost certainly feature prominently. We can anticipate trophies for utilizing new stances or weapons, executing advanced combat techniques, or perhaps even mastering an evolved duel system. The goal will remain the same: to create a balanced list that encourages players to experience all facets of the game without demanding an unreasonable time investment.
Sucker Punch's Proven Design Philosophy
Sucker Punch's approach to trophy design in Ghost of Tsushima speaks volumes about their philosophy: a commitment to creating an engaging experience that respects the player's time. Instead of implementing trophies that feel like artificial gameplay extensions, the studio seamlessly integrated them into the natural flow of exploration and progression. This thoughtful integration fosters a sense of accomplishment that feels earned and organic.
This philosophy aligns with the broader trend seen in many of PlayStation's most successful first-party titles, where the focus is on providing a rich, narrative-driven experience accessible to a wide audience. By making the Platinum trophy an achievable and enjoyable goal, Sucker Punch broadens the appeal for completionists while still offering a deep and satisfying journey for more casual players. It creates a powerful incentive to see and do everything the game has to offer, without it ever feeling like a chore.
An Eagerly Awaited Future
Ultimately, the established success of Ghost of Tsushima is the strongest indicator of what's to come. Fans can look forward to a sequel that not only builds upon the acclaimed gameplay and narrative foundations but also maintains its player-friendly ethos. The anticipation for an official announcement is already at an all-time high.
While we wait for official news, players can be confident that the eventual sequel will offer an epic journey filled with breathtaking landscapes, visceral combat, and a powerful story. And when its trophy list is finally revealed, it will almost certainly present a familiar, rewarding, and compelling path for players to once again become a legend and earn that coveted Platinum trophy.