Resident Evil 2 Director Kamiya Wants to Remake P.T., But Not as a Horror Game

Resident Evil 2 Director Kamiya Wants to Remake P.T., But Not as a Horror Game

Published on September 19, 2025 by In Game News
Resident Evil 2 Director Kamiya Wants to Remake P.T., But Not as a Horror Game

Hideki Kamiya, the renowned creator behind Bayonetta and Devil May Cry, has sparked online discussion with his recent comments regarding Hideo Kojima's infamous P.T. Kamiya, known for his outspoken nature, expressed an interest in remaking the playable teaser for Silent Hills, but with a crucial caveat: he wouldn't make it a horror game. This surprising statement, coming from a director known for action-packed titles, has ignited speculation about what direction he might take with such a project. The original P.T., a psychological horror experience that captivated players with its unsettling atmosphere and cryptic storyline, was removed from the PlayStation Network in 2015 after Konami canceled Silent Hills. Kamiya's willingness to tackle such a significant project, while subverting its established genre, presents a fascinating and unexpected proposition for fans of both creators.

Hideki Kamiya, the visionary behind the acclaimed action games Bayonetta and Devil May Cry, has recently ignited a flurry of online conversation with his unexpected take on Hideo Kojima's enigmatic P.T. Kamiya, known for his candid and often provocative social media presence, expressed a surprising interest in remaking the playable teaser for the cancelled Silent Hills project. However, he immediately qualified his statement with a significant condition: he would not approach the project as a horror game. This unexpected declaration from a director celebrated for action-oriented game design has generated significant interest and speculation within the gaming community.

Kamiya's Perspective on Horror and P.T.

Kamiya's aversion to the horror genre is a well-known aspect of his creative persona. While he has crafted games with dark and intense elements, his primary focus has consistently remained on action-oriented gameplay and character-driven narratives. His desire to remake P.T. while simultaneously rejecting its horror elements suggests a potential for a drastically different interpretation of Kojima's original vision. The core mystery and unsettling atmosphere of P.T. could be retained, but the focus might shift towards solving puzzles, exploring narrative threads, or developing a unique action-adventure experience.

The Legacy of P.T. and Silent Hills

P.T., short for "playable teaser," was a standalone experience released in 2014 as a promotional tool for the then-upcoming Silent Hills, a collaboration between Kojima and film director Guillermo del Toro. The game quickly gained notoriety for its innovative use of psychological horror, utilizing unsettling visuals, sound design, and a cryptic, looping structure to create a deeply disturbing and memorable experience. However, the project was ultimately canceled by Konami in 2015, and P.T. was subsequently removed from the PlayStation Network, leaving many players unable to experience this unique game. The cancellation of Silent Hills and the subsequent removal of P.T. have left a lasting impact on the gaming community, making any potential reimagining of the project a highly anticipated prospect.

Kamiya's Potential Approach

Given Kamiya's established expertise in action-adventure game design, a non-horror remake of P.T. could potentially take several interesting directions. The core mystery and narrative elements of the original could be preserved, but the gameplay could be re-imagined as a puzzle-solving adventure, an action-oriented exploration of the game's unsettling environments, or even a narrative-driven experience focusing on the game's intriguing characters and lore. Such an approach would allow Kamiya to retain the compelling atmosphere of P.T. while simultaneously showcasing his unique creative sensibilities.

Speculation and Fan Reactions

Kamiya's statement has naturally sparked considerable speculation among fans and gaming journalists. Many are eager to see what kind of unique spin Kamiya would put on a project so intrinsically linked to the horror genre. The possibility of a re-imagined P.T. that retains the core mystery while shifting its focus to action or puzzle-solving presents a fascinating creative challenge. It remains to be seen whether Kamiya's interest will translate into any concrete plans, but the mere suggestion has already created a significant buzz within the gaming community.

Conclusion

Hideki Kamiya's comments regarding a non-horror remake of P.T. represent a surprising yet intriguing development in the gaming world. His willingness to tackle such a significant and controversial project, while fundamentally altering its genre, speaks volumes about his creative ambition and willingness to push boundaries. Whether or not this idea ever materializes, it has undoubtedly sparked a renewed conversation about P.T., Silent Hills, and the potential for innovative and unexpected reinterpretations of classic gaming concepts.

Disclaimer: This content is originally published by ingamenews.com

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