DMC Creator Hideki Kamiya's P.T. Remake Pitch: No Horror Twist
Last Updated: October 20, 2025

In the ever-turning world of video games, some "what ifs" are so audacious they capture the imagination long after they are spoken. Few are more tantalizing than the idea of Hideki Kamiya, the legendary action game director behind Devil May Cry, Bayonetta, and Okami, taking the helm of a remake of P.T., Hideo Kojima's seminal horror masterpiece. The twist? In a move only Kamiya could propose, he’d do it without the horror.
This fascinating proposition, which originally surfaced in a characteristically candid social media exchange, continues to spark debate. While the prospect of such a project remains purely hypothetical, the gaming landscape has shifted dramatically since Kamiya’s comments, with both Konami and Kojima now actively reviving the very genre that P.T. redefined.
The Enduring Phantom: A Look Back at P.T.
To understand the weight of Kamiya's statement, one must recall the impact of P.T. (short for "Playable Teaser"). Released without fanfare on the PlayStation Store in 2014, it was secretly a demo for Silent Hills, a monumental planned collaboration between Hideo Kojima and film director Guillermo del Toro.
P.T. was a masterclass in psychological dread. It trapped players in a single, endlessly looping hallway, using cryptic puzzles, a deeply unsettling atmosphere, and the terrifying specter of "Lisa" to create an experience of pure, concentrated fear. It became an instant phenomenon. However, the dream soured when Konami infamously canceled Silent Hills in 2015. In a move that cemented the demo's legendary status, the publisher completely removed P.T. from the PlayStation Network, transforming it into a piece of digital lost media, now only accessible on consoles that had it downloaded at the time.
Kamiya's Vision: A Genre-Bending Remake
Hideki Kamiya has never been shy about his creative preferences. Known for his peerless stylish-action gameplay, he has a well-documented aversion to directing horror games. When asked on social media if he would ever tackle the genre, his answer was a firm "no." However, when a fan followed up with the specific hypothetical of remaking P.T. as a non-horror title, Kamiya replied, "I'd be up for it."
This simple statement ignited the imagination of the gaming community. What would a P.T. stripped of its jump scares and oppressive dread even look like? Given Kamiya's pedigree, one could envision several fascinating directions. The looping hallway could become the stage for a character-action game, a complex environmental puzzle box, or a narrative-driven adventure focused on unraveling the cryptic story at its core. It's a tantalizing concept: preserving the mystery and unsettling atmosphere of Kojima's creation while re-interpreting its gameplay through the lens of a completely different master.
A New Dawn for Horror Rises from P.T.'s Ashes
While a Kamiya-led P.T. remake is unlikely to ever materialize, the conversation around it has become even more relevant. In the years since his comments, the silence from the world of Silent Hill has been broken.
In late 2022, Konami finally resurrected its dormant franchise with a showcase announcing a slate of new projects. Headlining the revival is a full remake of the beloved Silent Hill 2 by developer Bloober Team, alongside new entries like Silent Hill: Townfall and the visually striking Silent Hill f. This revival demonstrates Konami's renewed commitment to the series, though it also makes an official revisit of the Silent Hills era less probable.
Meanwhile, Hideo Kojima himself has officially returned to the genre he electrified. At The Game Awards 2023, he revealed OD, a new horror project developed in partnership with Xbox Game Studios and featuring talent like filmmaker Jordan Peele. This new title is widely seen as Kojima's spiritual successor to Silent Hills, a chance to finally realize the ambitions teased in P.T. a decade ago.
With the official return of Silent Hill and Kojima's venture into new horror territory, Hideki Kamiya's hypothetical project remains a fascinating footnote. It speaks to the incredible power of P.T.—a demo so potent that its ideas inspire creators across genres. While we will likely never play a non-horror version of that terrifying hallway, the ghost of P.T. lives on, its influence echoing not only in the games that are coming, but in the incredible games we can only dream of.