Skate Early Access: Mario 64 Comparisons and Server Overload

Skate Early Access: Mario 64 Comparisons and Server Overload

Published on September 18, 2025 by In Game News
Skate Early Access:  Mario 64 Comparisons and Server Overload

EA's highly anticipated Skate reboot has launched into early access, immediately met with both excitement and frustration. Players eager to experience the return of the iconic skateboarding franchise are facing significant hurdles in the form of lengthy online queues and server issues. While many are still waiting their turn, those who have managed to get in are already drawing comparisons between the game's unique traversal mechanics and the physics-based movement of Nintendo 64 classic, Super Mario 64.

The game's unique take on skateboarding, characterized by a bouncy, almost 'belly-flopping' feel, has sparked considerable discussion online. This article delves into the early access launch, exploring player experiences, server stability issues, and the intriguing comparisons to the beloved platformer.

EA's Skate has finally arrived in early access, and the response has been nothing short of intense. The launch has been marked by significant server strain, resulting in extended queues for players eager to get their hands on the long-awaited title. While EA's development team works to address these ongoing server issues and outages, those fortunate enough to bypass the wait times have begun to share their initial impressions.

Unique Traversal Mechanics

One of the most striking aspects of early gameplay is the game's unique approach to skateboarding physics. Players who have accessed the game are comparing the feeling of traversal to that of Super Mario 64, noting a bouncy, almost 'belly-flopping' quality to the movement. This isn't necessarily a smooth, realistic simulation of skateboarding, but rather a stylized and dynamic approach that emphasizes freedom and experimentation.

This deliberate departure from strict realism allows for a more playful and expressive style of gameplay, encouraging players to explore a wider range of tricks and maneuvers. The comparisons to Mario 64 highlight how this unconventional physics system adds a unique layer of challenge and reward, reminiscent of the platformer's own physics-based gameplay.

Server Issues and Community Response

Despite the positive feedback on the gameplay mechanics, the game's launch has been significantly hampered by server issues. Long queues and periodic outages have left many potential players unable to access the game, leading to frustration and disappointment among the community. The sheer volume of players attempting to access the early access build has overwhelmed the servers, underscoring the high level of anticipation surrounding Skate's return.

EA has acknowledged these issues and is actively working to resolve them. However, the extent of the server problems highlights the challenges of managing a large online player base, particularly during a highly anticipated early access launch. The situation underscores the importance of robust server infrastructure for online-only games.

Early Impressions and Future Expectations

The early access launch of Skate presents a mixed bag. While the unique traversal mechanics and playful physics have garnered praise, significant server issues have marred the experience for many players. The comparisons to Super Mario 64, while intriguing, also point to a departure from the realistic skateboarding simulation that some may have anticipated.

As EA continues to address the server problems and further refine the gameplay experience, the long-term success of Skate will depend on its ability to deliver a consistently stable and enjoyable online experience. The initial reception, however, reveals both the immense excitement surrounding the game's return and the considerable challenges involved in launching a highly anticipated online-only title.

The coming weeks will be crucial in determining whether EA can effectively address the technical challenges and maintain the positive momentum generated by the game's unique and engaging gameplay mechanics. The early access period serves as a vital testing ground, providing valuable feedback that will shape the final version of Skate.

Disclaimer: This content is originally published by in-gamenews.blogspot.com .

Previous Post Next Post