Hollow Knight: Silksong - Balancing Difficulty with Freedom

Last Updated: October 23, 2025


Hornet, the protagonist of Hollow Knight: Silksong, in a dynamic pose.

The enduring silence from developer Team Cherry has only amplified the legend of Hollow Knight: Silksong. Years after its initial reveal, the highly anticipated sequel remains one of gaming's most enigmatic projects. While a release date is still unknown, the core design principles shared by the developers continue to fuel community discussion, painting a picture of a game that aims to be both brutally challenging and incredibly liberating.

In a foundational interview, Team Cherry confirmed that Silksong will feature moments of "steep difficulty" but will balance this with a "higher level of freedom" designed to ensure players never feel permanently walled off from progress. This philosophy is poised to define Hornet's journey through the haunted kingdom of Pharloom.

The Enduring Legacy of Hallownest's Challenge

To understand the anticipation surrounding Silksong's difficulty, one must look to its predecessor. The original Hollow Knight became a modern classic not just for its breathtaking art, deep lore, and intricate world, but for its uncompromising yet fair challenge. Boss battles were intricate dances of death requiring precision, pattern recognition, and immense patience. Perilous platforming sections demanded mastery of the Knight's full moveset. This demanding nature was not a bug but a feature, fostering a dedicated community that celebrated the satisfaction of overcoming its toughest obstacles. Consequently, the expectation has always been that Silksong will uphold this high standard, and Team Cherry's statements have assured fans that the soul of that challenge remains intact.

Pharloom's Promise: Steep Difficulty Defined

When Team Cherry speaks of "steep difficulty," it evokes the spirit of legendary Hollow Knight bosses like the Nightmare King or the Pure Vessel. For Silksong, this translates to a new suite of formidable foes designed to test the unique capabilities of its protagonist, Hornet. Faster, more acrobatic, and equipped with a different arsenal, Hornet's combat style will demand a new level of mastery from players. The world of Pharloom itself, showcased as a vibrant and vast kingdom, is expected to be filled with environmental hazards, complex traversal puzzles, and enemy encounters that will push players to their limits. Team Cherry's commitment to this level of difficulty ensures that the profound sense of accomplishment earned from conquering a tough challenge will be a core part of the Silksong experience.

A Higher Level of Freedom: Evolving the Metroidvania Formula

The most fascinating element of Silksong's design is the promise of "a higher level of freedom" to counteract these difficult spikes. This represents a thoughtful evolution of the Metroidvania formula, directly addressing moments in the original game where players could feel stuck on a single boss or area with no alternative. This freedom is expected to manifest in several key ways:

  • Non-Linear Progression: Pharloom is designed to be more open, with branching paths that allow players to circumvent a major roadblock. If a particular boss feels insurmountable, players may have the option to explore a different region to find new tools, gather resources, or simply hone their skills before returning.
  • Hornet’s Versatile Toolkit: Unlike the Knight, Hornet has a new crafting system, allowing her to forge tools and weapons from materials gathered in the world. This system, combined with her distinct abilities, will likely offer a wider range of strategic options for any given combat encounter, allowing for more player expression in problem-solving.
  • Player-Driven Exploration: The game is expected to empower players with more choice in how they navigate the world. The order in which certain areas are tackled may be less rigid, allowing each player's journey through Pharloom to feel more personal and unique.

The Long Wait and Unwavering Anticipation

First announced in February 2019, the road for Silksong has been long. A major gameplay reveal at the June 2022 Xbox & Bethesda Showcase created a surge of excitement, especially with the implication the game would be released within the following 12 months and would launch day one on Game Pass. However, in May 2023, Team Cherry's marketing lead, Matthew Griffin, officially confirmed the game would be delayed, stating, "We're excited by how the game is shaping up, and it's gotten quite big, so we want to take the time to make the game as good as we can."

Since then, Team Cherry has resumed its characteristic silence, working diligently behind the scenes. Despite the lack of updates, the community's excitement has not waned. The initial promise of a game that challenges but does not frustrate remains the bedrock of fan anticipation. This core philosophy—balancing a demanding, high-stakes adventure with the agency to choose your own path—suggests a sequel that is not just bigger, but smarter. While the wait for Hornet's grand adventure continues, the principles guiding its creation promise an experience that will be well worth it.