Resident Evil Reboot: Original Story a Game-Changing Move
Last Updated: October 23, 2025

The Resident Evil film franchise is returning to the lab for another mutation, and this time, the architect is one of modern horror's most exciting voices. Zach Cregger, the brilliant mind behind the subversive and terrifying hit *Barbarian*, is officially at the helm of a new live-action reboot. However, the project comes with a stunning twist that has sent shockwaves through the fan community: Cregger's vision is an "entirely original story" that reportedly won't be "completely obedient" to the game's established lore, meaning we shouldn't expect to see fan-favorites like Leon S. Kennedy.
It’s a bold, divisive move. But for a cinematic series that has long struggled to find its footing, it might just be the masterstroke it desperately needs.
The Legacy of Resident Evil's Cinematic Curse
Let's be candid: the road to a truly great Resident Evil film has been paved with noble failures and bizarre detours. Paul W.S. Anderson's six-film saga, led by Milla Jovovich's Alice, carved out its own action-heavy, lore-adjacent path that garnered a cult following but left many game purists cold. More recently, 2021's *Resident Evil: Welcome to Raccoon City* attempted a hard pivot back to game-accuracy, cramming the plots of the first two games into a single film. While its ambition was admirable, the result felt rushed and failed to satisfy either hardcore fans or mainstream audiences.
The central puzzle has always been the same: how to translate the unique blend of puzzle-solving, survival horror, and B-movie charm of the games into a cohesive, two-hour film. The answer, it seems, might be to stop trying to adapt the game plots altogether.
An Original Story: A Calculated Risk or a Necessary Evolution?
Zach Cregger's decision to break from canon is a massive statement. On one hand, it’s an electrifying prospect. Freed from the constraints of adapting specific game narratives—be it the Spencer Mansion incident or the Raccoon City outbreak—Cregger has immense creative liberty. He can explore untouched corners of this rich universe, introduce new characters facing the horrors of bioterrorism for the first time, and leverage his unique directorial style to create a film that is genuinely surprising.
Consider Cregger's work on *Barbarian*, a masterclass in subverting audience expectations and building almost unbearable atmospheric dread. Applying that talent to the world of Umbrella Corporation could result in a truly innovative and terrifying horror film, not just a video game movie. Think of the potential for a story akin to *Resident Evil 7: Biohazard*—a narrative that felt fresh and introduced a new protagonist, Ethan Winters, yet was undeniably, fundamentally *Resident Evil* in its DNA. Cregger could deliver a smaller, more intimate story focused on the pure terror of a localized outbreak, a direction that would allow for the deep character work and psychological horror at which he excels.
Of course, the risk is alienating the very fanbase that built the franchise. An original story must still capture the *essence* of Resident Evil. Will it feature the sinister corporate overtones of Umbrella? Will we see the grotesque body horror of its Bio-Organic Weapons (B.O.W.s)? If the film strays too far, it risks becoming just another zombie movie with a famous name attached. The challenge is immense: create a story that feels new yet familiar, respecting the spirit of the source material without being chained to its plot points.
The Absence of an Icon: Why No Leon Kennedy Matters
For a massive portion of the fanbase, the news of an original story is secondary to the confirmation that Leon S. Kennedy will be absent. Leon is not just a character; he is a pillar of the series. From his first day from hell as a rookie cop in *Resident Evil 2* to his evolution into a wisecracking, elite government agent in the genre-defining *Resident Evil 4*, his journey is iconic.
His absence signifies a profound shift. Legacy characters like Leon, Jill Valentine, Chris Redfield, and Claire Redfield are the anchors for fans in a world of constant mutation and conspiracy. They are the familiar faces we've guided through countless horrors. Removing them from the equation raises the stakes for Cregger's new characters. They will need to be compelling enough to carry the weight of the Resident Evil name and resonate with an audience that has spent decades with its established heroes. This isn't just about a missing character; it's a deliberate choice to build a new foundation.
A New Vision for Bio-Organic Horror
Ultimately, this project's success or failure rests on the strength of Zach Cregger's vision. By choosing not to do a direct adaptation, he is betting on his ability as a storyteller to prove that the core concepts of Resident Evil—corporate greed, scientific hubris, and the terrifying fragility of the human body—are powerful enough to thrive without a pre-existing game script.
This could usher in a new era for Resident Evil films: an expanded universe where the games continue their epic, sprawling canon, while the films offer parallel, anthological tales of terror. It’s a chance to finally break the video game adaptation curse by treating the source material not as a script to be replicated, but as a world to be explored.
Can Cregger craft original characters that capture our fears as effectively as Leon and Jill did? Only time will tell. But for the first time in a long time, the future of the Resident Evil cinema is not just a question of "how faithful will it be?" but rather, "how terrifyingly new can it become?" And that is a genuinely exciting prospect.