Helldivers 2 Install Size on PC: Arrowhead Vows Fix for 150GB
Last Updated: November 2, 2025

Helldivers 2 continues its triumphant campaign for Managed Democracy, but for many PC soldiers, a logistical nightmare is unfolding on their hard drives. As new threats, Warbonds, and planetary biomes are deployed, the game's PC install size has ballooned to a colossal 150 GB, sparking a wave of community concern. In a transparent move, developer Arrowhead Game Studios has published a detailed tech blog, confirming the issue, explaining its cause, and assuring players that a long-term solution is in the works.
In a developer post titled "Tech Blog #1 - Install size," Arrowhead directly addressed the growing outcry, stating, "The current install size on PCs is around 150 GB. This is roughly three times larger than the same game installed on consoles!" The post confirms that the studio is not only aware of the problem but is actively investigating how to bring the game's footprint back down to a reasonable size.
The Galactic War on Storage Space
As a premier live-service title, Helldivers 2's constant evolution is its greatest strength. Monthly content drops keep the fight fresh, from experimental stratagems to terrifying new Automaton and Terminid variants. This relentless pace of updates, however, has come at a significant cost in gigabytes.
Players on PC, particularly those using faster but smaller SSDs, have watched the game's file size grow with each major patch. The problem became especially noticeable following recent large updates, which pushed the installation past the 150 GB mark. For many, this has meant uninstalling other beloved games to continue serving Super Earth—a sacrifice no true patriot should have to make. This "file bloat" has become a critical battlefront for the community, and Arrowhead's response signals that reinforcements are on the way.
A Candid Message from High Command
Characteristic of their direct communication style, Arrowhead's tech blog has been a welcome dose of transparency for players feeling the storage squeeze. The studio has moved beyond simple acknowledgement to provide a clear explanation for the size disparity between the PC and PlayStation 5 versions.
The root cause, as Arrowhead explained, is data duplication. "Much of the data in the PC version of HELLDIVERS 2 is duplicated," the blog states. This means that numerous game assets—textures, models, audio files—are stored multiple times within the game's data structure, needlessly inflating the total file size. While this likely sped up the development and patching process initially, the technical debt has now come due.
This official confirmation is crucial. It validates player concerns and moves the conversation from speculation to a shared understanding of the technical challenge ahead. While the studio cautioned that there are "no easy solutions" and a fix will require significant engineering work, their commitment to resolving the issue is now public record.
The Technical Challenge of De-Duplication
So why not just delete the extra files? The reality of modern game development is far more complex. The architecture of a game's data is an intricate web where assets are interconnected and called upon by different parts of the engine. Simply removing what appears to be a duplicate file could break the game, leading to crashes, missing textures, or corrupted data.
The process of fixing this, known as data refactoring, is akin to performing open-heart surgery. Engineers must carefully trace every asset, consolidate the duplicates into a single source, and then re-route all parts of the game to access that single file correctly. This must be done without impacting game performance—as decompressing a shared asset on the fly can increase CPU load—or introducing new bugs. It's a resource-intensive and high-risk undertaking for a live game with millions of active players.
Arrowhead's engineers are tasked with developing a safe and stable process to repackage the game's data archives efficiently, a task that will take considerable time to implement and test.
What's Next for Super Earth's Hard Drives?
For the time being, PC Helldivers will need to continue managing their digital real estate. Arrowhead has not provided a specific timeline for when the file size reduction will be deployed, but their detailed explanation is a vital first step that builds community trust. It assures players that a solution is being engineered, not just considered.
A more manageable file size is more than a simple quality-of-life improvement; it is essential for the long-term health of the game, helping to retain players and lower the barrier to entry for new recruits deterred by a massive download. As Arrowhead's tech teams work to optimize the war effort on our SSDs, the Galactic War rages on, with the studio now fighting on a crucial second front: the one for our precious hard drive space.