Ubisoft Proves Legacy Support Matters: Far Cry’s 60fps PS5 Revamp is a Long Overdue Win
The Bottom Line: Ubisoft is officially uncapping the frame rates for three of its most iconic Far Cry titles on PlayStation 5. Starting January 21, 2026, Far Cry 3: Classic Edition, Far Cry 3: Blood Dragon Classic, and Far Cry Primal will receive free patches to enable 60fps gameplay via backwards compatibility. This move finally brings these console ports up to parity with the PC experience, correcting years of sluggish 30fps input lag.
We’ve been vocal about the state of "Classic" ports in the past. Far too often, publishers dump a decade-old game onto current-gen hardware with zero optimizations, leaving players to wrestle with the same performance bottlenecks they had in 2013. Ubisoft, however, is showing a level of respect for its back catalog that we wish other publishers (looking at you, Sony and the Bloodborne situation) would emulate.
The Rollout Schedule
Based on the latest trailer drops and social teasers, here is how we expect the week to play out for Far Cry fans:
| Game Title | Update Type | Release Date | Status |
|---|---|---|---|
| Far Cry 3: Classic Edition | 60fps Performance Patch | January 21, 2026 | Confirmed |
| Far Cry 3: Blood Dragon Classic | 60fps Performance Patch | January 21, 2026 | Confirmed |
| Far Cry Primal | 60fps Performance Patch | January 21, 2026 | Expected (Official Reveal Jan 20) |
Our Analysis: Why This Matters for the Franchise
We believe these updates are more than just a QoL "nice-to-have." For a first-person shooter, 30fps isn't just a visual compromise; it’s a gameplay hurdle. In Far Cry 3, where the bow mechanics and slide-to-takedown loops require precise timing, the jump to 60fps will fundamentally change the "feel" of the gunplay. It removes that heavy, "underwater" sensation that has plagued the console versions of these games for years.
- The Blood Dragon Factor: Blood Dragon remains the gold standard for standalone DLC. At 60fps, its neon-soaked, fast-paced chaos will finally match the frantic energy the developers originally intended.
- Primal’s Redemption: Often the "black sheep" of the family, Primal relies heavily on melee and projectile physics. Doubling the frame rate will likely make the primitive combat feel significantly more responsive, perhaps giving it a second life for those who skipped it at launch.
- The "Free" Advantage: In an era where "remasters" are often used as an excuse to charge an extra $10-$70, Ubisoft’s decision to keep these patches free via backwards compatibility is a massive win for consumer trust.
Synergy with the Small Screen
This "Far Cry Week" isn't happening in a vacuum. With the official announcement of the Far Cry TV series—boasting a heavy-hitting creative team from Fargo and Always Sunny—Ubisoft is clearly priming the pump. We suspect this technical facelift is designed to ensure that when the show drops and new players flock to the back catalog, the games don't feel like relics from a bygone era.
Our veteran take? If you’ve had these sitting in your "Backlog of Shame," wait until Wednesday. Playing Far Cry 3 at 60fps is the only way to experience Vaas’s madness in 2026.