PlatformsPS5
DeveloperSaber Interactive

John Wick: A New Chapter on PS5, Finally Done Right?

Alright, gamers, listen up. After a quiet spell in the gaming world for our favorite Baba Yaga, "In Game News" has the intel on a brand new John Wick title hitting the PS5. We've seen the franchise dip its toe into interactive experiences before—shout out to John Wick Hex, a solid strategy game in its own right—but this upcoming project is clearly aiming for the full blockbuster treatment, aligning far more closely with the cinematic universe we all know and love.

Saber Interactive Takes the Wheel

The helm for this ambitious project has been taken by Saber Interactive. Our take? This studio has a track record that demands attention. They've delivered some genuinely great games, including successful movie adaptations like Evil Dead: The Game, the upcoming A Quiet Place: The Road Ahead, and the zombie-horde masterpiece, World War Z: Aftermath. That experience with translating existing IP into engaging gameplay is critical here. It gives us a strong signal that they understand the nuances of adapting a beloved franchise without butchering the core experience.

Authenticity is Key: The High Table is Involved

What truly elevates our excitement for this untitled John Wick game is the sheer level of authenticity Saber is chasing. This isn't just a licensed cash grab; we're talking about direct involvement from the architects of the Wickverse. Chad Stahelski, the visionary director of the films, is on board. Keanu Reeves himself is involved, alongside the heavy hitters at Lionsgate. This level of collaboration is a game-changer, ensuring that the game isn't just "John Wick in name only."

Deep Dive into the Lore

The game promises an original narrative that plugs directly into the existing, expansive lore. This isn't a side story that feels tacked on; it's a vital piece of John Wick's timeline. As the PlayStation Blog post confirms, "This game takes place during a specific period within the John Wick timeline and contributes to the expansive and rich lore of the franchise. The story is being created in collaboration with our writers, Chad Stahelski, and Lionsgate. It is an original gameplay narrative that addresses a significant time in John Wick’s life, featuring well-known and iconic characters, as well as compelling new characters specifically created for this production." This dedication to integrating new narrative beats seamlessly into an established universe is precisely what fans crave. We're talking canonical content here, folks.

Replicating the Signature Gun-Fu and Visuals

Critically, the development team is laser-focused on replicating the signature style and action that define the films. John Wick's legendary "gun-fu" combat system is explicitly being brought into gameplay. But it's not just the moves; the source indicates an effort to mirror the visual style and cinematography of the movies as well. If Saber can nail the fluid, brutal elegance of Wick's combat and couple it with that distinct visual flair, we could finally have the immersive, high-octane John Wick experience fans have been patiently waiting for.

From where we stand, this isn't just another adaptation; it’s shaping up to be the John Wick game. The pieces are all in place for a certified blockbuster. We’ll be watching this one closely, and you should too.