Countless Army: A Brilliant Concept Marred by Unforgivable Polish Deficiencies

IN GAME NEWS EXCLUSIVE – In a gaming landscape often accused of iterative design, Dos Estrellas' Countless Army arrives as a breath of necrotic air, flipping the tower defense genre on its head with audacious confidence. Released January 29, 2026, and scoring a respectable 4/5 in our review, this title casts players as the very monsters typically held at bay, commanding legions of the damned to overwhelm human strongholds. The core concept is nothing short of inspired – a cracking 'what if?' scenario for strategy fans. However, as our veteran team at In Game News has observed, a lack of polish and critical quality-of-life oversights prevent this gem from ascending to true masterpiece status.

We've long yearned for a spiritual successor to cult classics like Overlord, and Countless Army delivers that villainous fantasy in spades. But even the most compelling premise can buckle under the weight of an unrefined execution.

— The Editorial Board, In Game News

The Genius of Inversion: A Towering Offence

The premise alone offers an irresistible hook: instead of frantically building defenses, you embody a lich, a bony regent with an insatiable hunger for world domination, sending forth waves of undead hordes. This isn't just a simple role reversal; it's a fundamental shift in strategic thinking. We've seen countless tower defense games where enemies march mindlessly; Countless Army forces us to consider the tactical challenges of being the aggressor, navigating complex, fortified levels designed to be impenetrable.

Dos Estrellas has meticulously crafted a system that embraces the chaotic joy of overwhelming an enemy, while still demanding sophisticated strategic play. Our analysis reveals several key components:

  • Varied Unit Roster: From the damage-sponge "Mass" units that split upon death to the disruptive "Observer" that stuns ordnance, and the soul-sucking "Reaper" that buffs itself on fallen foes, the unit synergy potential is immense. Crafting a wave that strategically combines fodder for spike traps with tanks for trebuchets is incredibly satisfying.
  • Multi-Wave Engagement: Victory isn't often achieved in a single push. The game encourages staggered attacks and clever use of unit abilities across multiple waves, reminiscent of careful resource management in a roguelike.
  • Dynamic Pathing & Outposts: Multiple paths through enemy defenses force critical decisions. Outposts provide mid-level strategic choices, offering micro-benefits for the current army or macro-benefits with significant downsides, creating a constant push-and-pull in decision-making.
  • Persistent Progression: The strategic loop extends beyond individual levels. Earned resources allow for troop upgrades and global benefits, feeding into a compelling meta-game of army optimization and min-maxing that encourages replayability.

This depth is where Countless Army truly shines. We often found ourselves stepping away from a brutal loss, only to return hours later with a fresh, cunning strategy – conserving specific units, ignoring entire paths, or grinding out rebellions on completed levels to level up specific units. The developer has undoubtedly "nailed it" in translating the inverted tower defense concept into genuine strategic difficulty.

The Roadblocks: A Lack of Polish Undermines Brilliance

Here lies the undeniable "but" in our editorial assessment. While the strategic core of Countless Army is inspired, its execution is alarmingly unpolished. We posit that this can largely be attributed to budget constraints, as the flaws are numerous and consistently point to a lack of development resources, time, and rigorous quality assurance.

Players will encounter these issues within minutes of gameplay:

  • Clunky UI & Spellcasting: Spells, a crucial tactical element, are far too manual and slow to target. Compounding this, the target indicator frustratingly snaps back to the center of the screen after each use, breaking combat flow and hindering timely execution.
  • Usability Nightmares: Basic functionalities, such as skipping time on the world map for grinding, are poorly signposted. Critical settings, including custom team compositions, inexplicably reset, forcing players to reconfigure their armies repeatedly.
  • Visual Confusion: The game's aesthetic, while unique, often verges on "ugly," leading to frustrating moments where troop icons are unclear, making rapid strategic assessment difficult during intense battles.
  • Aggressive Difficulty Spike: Even on the easiest settings, the game is "bullet hard" and can feel excessively grindy. While difficulty can be a pro, coupled with the QoL issues, it often feels more punishing than challenging.

These myriad "snags" actively detract from the otherwise ingenious design. They are not minor inconveniences; they are fundamental obstacles that interrupt the player's engagement and undermine the strategic depth the game strives to deliver. It feels like a rough diamond, covered in brambles, desperately needing the kind of extensive sanding and refinement that a larger budget could provide.

The Verdict: An Inspired Strategy-Game-That-Could

Despite its significant flaws, Countless Army holds a limpet-like grip on our attention. It stands as a testament to the power of a novel idea, even when technical execution falls short. In a year where lavish, high-budget titles will undoubtedly vie for "Game of the Year," this indie reverse tower defense offers an unparalleled strategic challenge at an accessible £8.29 price point. We believe Dos Estrellas has laid a magnificent foundation.

Our call to action is clear: this game deserves a publisher with resources – perhaps even Codemasters, to truly realize its potential as an official Overlord title. Imagine Countless Army with a polished UI, intuitive spellcasting, clear visual feedback, and a refined progression loop. Until then, we recommend it with reservations, but with immense admiration for its innovative spirit. For strategy fans craving something genuinely different, and willing to battle through its rough edges, this villainous conquest is a battle worth undertaking.


Key Information & Editorial Summary

Category Detail
Title Countless Army
Developer Dos Estrellas
Genre Reverse Tower Defense, Strategy
Platforms Xbox Series X|S (reviewed), PS5, Switch, PC, Xbox One
Release Date January 29, 2026
Price £8.29
In Game News Score 4/5

Pros:

  • Revolutionary reverse tower defense concept – a true genre-bender.
  • Exceptional depth in strategic choices, unit synergies, and wave management.
  • High replayability driven by persistent upgrades and roguelike elements.
  • Outstanding content-to-price ratio for dedicated strategy players.

Cons:

  • Significant lack of polish, leading to frequent usability frustrations.
  • Clunky and unintuitive UI, particularly with spellcasting and menu navigation.
  • Visually unappealing art style that can hinder gameplay clarity.
  • Potentially too punishing and grindy for some players due to difficulty spikes and QoL issues.

Disclosure: In Game News received a complimentary review copy of Countless Army from Dos Estrellas.