MLB Slugfest: Rejected Commentary Surfaces - Whale Meat & Dark Humor

The golden era of arcade sports video games was known for its over-the-top action and loud, bombastic presentation. Few titles captured this spirit better than the MLB Slugfest series, a franchise that traded realistic physics for flaming baseballs and aggressive takeout slides. Now, a fascinating piece of the game's history has emerged, revealing that the in-game commentary was originally planned to be even more unhinged than what players experienced.
Recently unearthed audio files from 2002's MLB Slugfest 2003 contain a treasure trove of rejected voice lines from the game's fictional broadcast duo. These outtakes, left on the cutting room floor, paint a hilarious and bizarre picture of just how far the writers were willing to push the game's comedic envelope, with topics ranging from questionable culinary choices in the broadcast booth to dark, existential humor.
A Look Back at MLB Slugfest
For those who may not remember, MLB Slugfest 2003 was the antithesis of simulation baseball. Developed by Midway, the same studio behind NBA Jam, it infused America's pastime with arcade chaos. Players could catch on fire after a hitting streak, delivering pitches at impossible speeds, or shove base runners to the ground with brutal tags.
A huge part of the game's charm was its commentary, which constantly broke the fourth wall and mocked the on-field action. The announcers’ energetic and often nonsensical banter provided the perfect audio backdrop for the wild gameplay. However, these newly discovered lines show the creative team had ideas that were deemed too strange even for Slugfest.
The Wildest Lines Left on the Cutting Room Floor
The collection of unused audio showcases a wide spectrum of bizarre humor. While the final game was plenty zany, these rejected lines venture into pure absurdity. The most talked-about line involves one of the commentators sharing a peculiar snack choice.
"Enjoying some smoked whale meat up in the booth today," the announcer casually states mid-game. "I don't really care for it, but I can't stop eating it."
This single line perfectly encapsulates the strange, rambling energy of the outtakes. It has absolutely nothing to do with baseball and serves as a hilarious non-sequitur that would have surely left players bewildered. But the oddities didn't stop with strange snacks.
Other notable rejected lines include:
- Dark Humor: Some lines dipped into surprisingly dark territory, such as, "Sometimes I just want to walk into traffic. Not today, though! Today's a good day for baseball!" This type of gallows humor was likely cut to maintain the game's E for Everyone rating.
- Player Insults: While the final game had plenty of taunts, some unused lines were particularly pointed. One has the announcer quipping, "I've seen better arms on a chair," after a weak throw.
- Questioning the Rules: Some commentary directly questioned the game's own chaotic nature, with one announcer asking, "Is it murder if he gets hit with the ball that hard? Asking for a friend."
- Pure Nonsense: Many lines were simply surreal, like, "This reminds me of the time I tried to pay my taxes with bubble gum. Didn't work." These asides seem to come from a place of pure creative freedom, aiming for laughs through sheer unpredictability.
Why Was This Commentary Scrapped?
The discovery of these lines begs the question: why were they cut? While we can only speculate, there are several likely reasons that factored into the decision.
First and foremost are content and rating considerations. The ESRB rated MLB Slugfest 2003 as "E for Everyone." Lines that joke about walking into traffic or committing murder—even in a clearly comedic context—could have jeopardized that family-friendly rating.
Second, pacing was critical in a fast-paced arcade game. Some of the longer, more rambling lines, like the "whale meat" monologue, might have been trimmed to keep the commentary sharp, punchy, and directly related to the on-screen action. Anything that distracted from the core gameplay loop for too long was likely a candidate for the cutting room floor.
Finally, there's the simple matter of quality control. In any creative process, dozens or even hundreds of ideas are generated, and not all of them make the final cut. It's possible the development team simply decided some of these lines were a bit too weird, even for a game as outlandish as Slugfest. They may have felt the jokes didn't land as well as others or strayed too far from the game's core identity.
The Lasting Legacy of Arcade Commentary
This discovery is more than just a funny footnote in gaming history; it's a fascinating peek behind the curtain of game development from a bygone era. It highlights the creative process of writers and voice actors who were encouraged to experiment and push boundaries to match the wild energy of the game itself.
The commentary in games like MLB Slugfest and NBA Jam helped define a generation of sports gaming. It proved that sports titles could be funny, self-aware, and accessible to players who weren't die-hard fans. These rejected lines are a testament to that philosophy, showing a development team dedicated to finding the perfect level of organized chaos. For fans of the classic title, it adds a new, hilarious layer to a game they thought they knew inside and out.
Frequently Asked Questions (FAQ)
What was MLB Slugfest 2003? MLB Slugfest 2003 was an arcade-style baseball video game developed by Midway for the PlayStation 2, Xbox, and Nintendo GameCube. It was known for its exaggerated, over-the-top gameplay, including "On Fire" modes and aggressive physical contact.
Who were the commentators in the game? The commentary was provided by the fictional duo of Tim Kitzrow and Jimmy Shorts. Kitzrow is famously known as the iconic voice of Midway's other arcade sports hit, NBA Jam.
Where did these unused voice lines come from? The audio files were recently uncovered by video game archivists and data miners who explored the original game files of MLB Slugfest 2003.
Are there other unused lines? Yes, the discovery includes a wide variety of unused lines, ranging from bizarre food commentary and player insults to self-referential humor about being in a video game. The "whale meat" line is just one of many strange and hilarious examples found within the game's data.