Resident Evil Requiem: Survival Horror Focus Confirmed

The next chapter in the legendary Resident Evil saga, titled Resident Evil Requiem, is officially leaning back into the series’ survival horror origins, according to producer Masato Kumazawa. In a revealing Q&A session, Kumazawa addressed the immense fan expectations following the franchise's revitalization and outlined a clear vision for the upcoming title that aims to blend the best of the series' past and present.
Resident Evil Requiem is set to introduce a new protagonist to the universe, moving the spotlight away from Ethan Winters, whose story arc concluded in Resident Evil Village. While details on the new hero are still under wraps, the game is making a bold move by offering players the choice between the modern, immersive first-person perspective popularized by RE7 and Village, and a traditional, over-the-shoulder third-person mode. This dual-perspective approach signals a commitment to catering to all eras of Resident Evil fandom.
A Return to Core Horror Principles
According to Kumazawa, the team is keenly aware of what fans desire most from a new entry. While the action-heavy elements of recent titles have been popular, the producer emphasized that the true spirit of the series lies in tension, resource management, and genuine fear. The primary goal for Resident Evil Requiem is to deliver an authentic survival horror experience that will challenge players and keep them on the edge of their seats.
This focus on horror is deeply intertwined with the game's narrative. Kumazawa explained that Resident Evil Requiem "continues the narrative rooted in Raccoon City and the secret." This suggests the story will connect directly to the foundational lore of the series, exploring the ongoing fallout from the original t-Virus outbreak and the Umbrella Corporation's dark legacy. By tying the new plot to the iconic events of Raccoon City, the development team hopes to evoke the same sense of dread and mystery that defined the early games.
What's in a Name? The Meaning of "Requiem"
The game's title, "Requiem," is intentionally evocative. When asked what the name infers about the story, Kumazawa hinted that it reflects the game's themes. A requiem is a mass for the dead, suggesting a story centered on loss, memory, or a final, solemn tribute. This could relate to the lingering ghosts of Raccoon City, the conclusion of a long-hidden story arc, or a more personal journey for the new protagonist. This thematic depth is intended to fuel the game's horror, grounding the terrifying encounters in a somber and meaningful narrative.
Key features confirmed for Resident Evil Requiem include:
- A Brand-New Protagonist: Players will experience the world through a fresh pair of eyes.
- Dual-Camera System: Choose between a modern first-person view or a classic third-person perspective.
- Focus on Survival Horror: A renewed emphasis on puzzle-solving, scarce resources, and atmospheric tension over pure action.
- Deep Narrative Ties: The story will connect to the foundational lore of Raccoon City and the Umbrella Corporation.
Not a Conclusion, But an Evolution
Interestingly, the development team at Capcom does not view Resident Evil 7, Village, and the upcoming Requiem as a formal trilogy. Despite fans widely referring to the "Winters Saga" as a trilogy, Kumazawa clarified that each title is developed as a standalone experience. This approach provides the creative team with the freedom to explore new ideas, protagonists, and gameplay mechanics without being strictly confined to a predefined, three-act structure.
This philosophy allows Resident Evil Requiem to be both a continuation and a fresh start. It honors the series' history and the recent advancements made in RE7 and Village while forging its own unique identity. By focusing on core survival horror gameplay, offering players more choice in how they experience the world, and weaving a story connected to the series' most pivotal events, Resident Evil Requiem is positioning itself to be a defining moment for the franchise.
Frequently Asked Questions (FAQ)
What is Resident Evil Requiem?
Resident Evil Requiem is the next mainline installment in the Resident Evil franchise. It will feature a new protagonist and a renewed focus on the series' survival horror roots.
Will Resident Evil Requiem have a third-person mode?
Yes. Producer Masato Kumazawa has confirmed that the game will offer players the choice to play in either a first-person or a third-person, over-the-shoulder perspective.
Who is the producer of Resident Evil Requiem?
The producer for the game is Masato Kumazawa, a key figure in guiding the vision for this new entry.
Is Resident Evil Requiem the end of a trilogy?
According to the development team, they do not consider Resident Evil 7, Village, and Requiem to be a formal trilogy. They view each game as a distinct entry, allowing for more creative freedom in its development.