Take-Two CEO: GTA 6 Console-First, PC Gaming is Future

The head of Take-Two Interactive, Strauss Zelnick, has offered the clearest insight yet into the company's strategy for Grand Theft Auto 6, acknowledging an industry-wide shift toward PC gaming while simultaneously defending the blockbuster title's console-first release strategy. Speaking at a recent industry event, the CEO’s comments painted a picture of a company aiming to "meet the consumer where they are," a philosophy that places GTA 6 squarely on the PlayStation 5 and Xbox Series X and S for its initial Fall 2025 launch.
For PC gamers, the remarks are a double-edged sword: a reassuring nod that their platform is seen as the future, but also a pragmatic confirmation that they will, once again, have to wait.
The Future is PC, But the Present is Console
During the 52nd Annual TD Cowen Technology, Media & Telecom Conference, Zelnick addressed the evolving landscape of gaming platforms. He noted that while a high-end PC offers a premium gaming experience, the barrier to entry remains significant for the average consumer.
"It can be a very powerful experience," Zelnick said of PC gaming, before adding that not everyone has the means or technical knowledge to build and maintain a high-end gaming rig.
In contrast, he praised the simplicity and accessibility of the console market. Consoles like the PlayStation 5 and Xbox Series X/S provide a standardized, high-quality experience at a more approachable price point. This massive, unified player base is a critical target for a release as monumental as Grand Theft Auto 6. Zelnick’s core philosophy is to launch on the platforms where the largest number of consumers are actively playing, and for a tentpole release in 2025, that is undeniably the current generation of consoles. This approach ensures maximum impact and sales momentum right out of the gate.
A Familiar Strategy for Grand Theft Auto
Take-Two and developer Rockstar Games are following a well-established and highly successful playbook. The absence of a PC version in the initial GTA 6 announcement trailer from December 2023 caused a stir, but it surprised no one familiar with the studio's history. This staggered release model has been the standard for their biggest titles for over a decade.
- Grand Theft Auto V: Originally launched for PlayStation 3 and Xbox 360 in September 2013. An enhanced version for PlayStation 4 and Xbox One arrived in November 2014, with the highly anticipated PC version finally releasing in April 2015—a full 19 months after its initial console debut.
- Red Dead Redemption 2: Launched for PlayStation 4 and Xbox One in October 2018. The PC version, featuring graphical enhancements and additional content, followed just over a year later in November 2019.
This strategy serves multiple purposes. It allows the development team to focus on optimizing the game for a fixed hardware specification, ensuring a stable and polished launch experience. The subsequent PC port then becomes a dedicated project, allowing the team to push the technical boundaries of the game on more powerful and varied hardware, often resulting in a definitive version of the title. It also creates a second major marketing beat and sales spike when the PC version is eventually released.
What This Means for the GTA 6 PC Version
While Strauss Zelnick did not officially announce a PC port of GTA 6 or provide a timeline, his comments are the strongest indication yet that one is an inevitability. His acknowledgment of PC as the industry's direction signals that Take-Two has no intention of ignoring the massive and lucrative market. PC players should view this not as a "if," but as a "when."
Based on Rockstar's historical release cadence, it is reasonable to speculate that a PC version of Grand Theft Auto 6 could arrive anywhere from 12 to 24 months after the Fall 2025 console launch. A potential release window could therefore fall somewhere in late 2026 or 2027.
The silver lining for PC players is that their patience is almost always rewarded. A later release typically includes:
- Significant graphical and performance enhancements.
- Support for higher resolutions and unlocked frame rates.
- Extensive settings to tailor the experience to individual hardware.
- All post-launch content and quality-of-life improvements made to the console versions.
Take-Two's Broader Vision
Zelnick's comments reflect a pragmatic, consumer-centric approach that balances long-term trends with short-term market realities. By launching GTA 6 on consoles first, Take-Two is servicing the largest possible audience at launch. By acknowledging the PC's growing importance, the company reassures another vital segment of its player base that they are not being forgotten, but are part of a longer-term, methodical rollout.
For now, the focus remains locked on Fall 2025. As the world eagerly awaits the return to Vice City on PlayStation 5 and Xbox Series X and S, PC players can take comfort in the knowledge that their turn will almost certainly come, bringing with it what will likely be the ultimate version of the most anticipated game of the decade.
Frequently Asked Questions
Q: Has a GTA 6 PC version been officially announced by Rockstar?
A: No, an official PC version has not been announced. However, comments from Take-Two's CEO strongly imply it is part of the company's long-term plans, following the established pattern of previous Rockstar releases.
Q: When is GTA 6 releasing on PS5 and Xbox?
A: The official release window for Grand Theft Auto 6 on PlayStation 5 and Xbox Series X and S is Fall 2025.
Q: Why do Rockstar games typically release on PC after consoles?
A: The staggered strategy allows Rockstar Games to focus on optimizing for the fixed hardware of consoles for a stable initial launch. The subsequent PC version is then developed as a separate, dedicated project that can take full advantage of more powerful and diverse PC hardware, often resulting in an enhanced definitive edition.