The First Descendant Patch 1.3.10: Release Date & Changes

Descendants, prepare to mark your calendars. A new update for the vibrant, free-to-play looter-shooter, The First Descendant, is on the horizon. Developer Nexon Games has announced the preliminary schedule for Patch 1.3.10, providing an early glimpse into key adjustments aimed at refining the player experience. The update is slated for a future release, targeting late 2025, and will bring important changes to boss difficulty and crafting systems across all platforms.
This upcoming patch continues the developer's commitment to iterating on the core gameplay loop following the game's launch. While the full scope of the update remains under wraps, the initial details point toward targeted improvements based on gameplay data and community feedback, focusing on some of the game's most challenging and rewarding content.
The First Descendant 1.3.10 Release Schedule
According to the initial announcement, the deployment of Patch 1.3.10 is a coordinated effort across all available platforms. Players on PC, Xbox, and PlayStation can expect the update to go live simultaneously.
- Scheduled Release Date: Wednesday, November 12, 2025
- Scheduled Release Time: 11:00 PM PST (Pacific Standard Time)
- Platforms:
- Steam (PC)
- Xbox Series X|S
- PlayStation 5
It is crucial for players to note that the developers have explicitly stated this schedule is preliminary. As with any live-service game development, the date and final details are subject to change. The development team will provide definitive information and comprehensive patch notes once the update is finalized and ready for deployment.
Early Patch 1.3.10 Preview: What to Expect
While not exhaustive, the preview for Patch 1.3.10 highlights several significant changes that will directly impact gameplay. These adjustments focus on endgame content and the foundational crafting economy, suggesting a focus on quality-of-life enhancements for the dedicated player base.
Supermassive Receptor Battle Adjustments
One of the headline changes involves the "Supermassive Receptor." This endgame encounter, a significant challenge for even coordinated squads, is set to receive an adjustment to its party battle difficulty.
In looter-shooters, an encounter's difficulty must strike a delicate balance. It needs to be challenging enough to feel rewarding but not so punishing that it becomes a source of frustration or a roadblock to progression. This planned adjustment will likely fine-tune enemy health, damage output, or specific encounter mechanics to better align with the intended difficulty curve for parties. The goal is often to ensure the fight remains an epic test of skill and teamwork without feeling insurmountable, making the rewards more accessible to a wider group of dedicated players.
Expanded Crafting Material Sources
The grind for resources is a core pillar of the looter-shooter genre, and Patch 1.3.10 aims to improve this system. The preview confirms the "addition of some craft material sources," a change that will be welcomed by all Descendants.
This could manifest in several ways:
- New Drop Locations: Specific materials may begin dropping from new enemy types or in different mission areas, diversifying the farming process.
- Mission Reward Updates: Certain missions or in-game activities could have their reward pools updated to include previously rarer materials.
- Direct Purchase or Exchange: A new vendor or system could be introduced that allows players to exchange one type of resource for another.
Ultimately, increasing the availability of crafting materials empowers players to experiment with more builds, upgrade their favorite gear, and engage more deeply with the game's extensive customization and progression systems. It’s a foundational change that respects a player's time and effort.
More Changes to be Revealed
The provided information is just a teaser, with the announcement text trailing off, indicating more changes are part of the full patch. Players can likely expect a variety of other bug fixes, performance optimizations, and potentially even smaller balance changes to Descendants, weapons, and equipment. The full, detailed patch notes, which will be released closer to the update's launch, will provide the complete picture of what Patch 1.3.10 has in store.
Looking Ahead in the World of Ingris
The announcement of Patch 1.3.10, even with its far-off schedule, signals a clear, long-term roadmap for The First Descendant. By focusing on endgame balance and core economic systems, Nexon Games is demonstrating a focus on the health and longevity of its sci-fi world. These iterative improvements are vital for keeping the community engaged and ensuring the gameplay experience remains fresh, rewarding, and fair for all players, whether they are battle-hardened veterans or new recruits just arriving in Ingris.
As the scheduled date in November 2025 approaches, the community can anticipate more detailed developer blogs and the full patch notes that will illuminate every facet of this upcoming update.
Frequently Asked Questions (FAQ)
What is the release date for The First Descendant patch 1.3.10?
The update is currently scheduled for Wednesday, November 12, 2025, at 11:00 PM PST. The developer has noted that this schedule is subject to change.
What platforms will receive the 1.3.10 update?
The patch will be released simultaneously for Steam (PC), Xbox Series X|S, and PlayStation 5.
What are the main changes in Patch 1.3.10?
The early preview highlights two key changes: an adjustment to the party battle difficulty of the Supermassive Receptor and the addition of new sources for some crafting materials. More changes and bug fixes are expected in the full patch notes.
Are these the complete patch notes?
No, this is only a preliminary preview. Full, detailed patch notes containing all changes will be published by the developer closer to the update's official release.