V1.1.6 Update: Sniper Buffs & Stealth Talent Rework - Game Changes

Sniper rifle with a scope aiming at a distant target, emphasizing the long-range combat and stealth aspects of the update.

A significant new update, version 1.1.6, has just been deployed, introducing a series of impactful changes that are set to redefine long-range combat and stealth-oriented strategies. Players will discover major buffs to all Sniper Rifles, crucial adjustments to popular Scopes, and a game-changing tweak to the Berserker talent that will make silent approaches more viable than ever.

The patch also delivers important quality-of-life improvements and a surprising adjustment to AI-versus-AI combat, promising more dynamic encounters across the world. Let's break down the key changes in this exciting new update.

Snipers Receive a Major Overhaul

Long-range specialists have reason to celebrate. The V1.1.6 update targets the entire sniper class with a significant buff, aiming to make sniping a more dominant and effective playstyle.

The most notable change is a flat increase to the base range of all Sniper Rifles, including the powerful M107, by a full 2 meters. While this may seem like a small number, this increase will provide a critical edge in long-distance engagements, allowing snipers to engage targets from safer positions and control sightlines more effectively.

Furthermore, popular optics have received a much-needed reduction in their Aim Down Sights (ADS) time penalty, making snipers more responsive in the field.

  • 2x Scope: ADS Time penalty reduced from 0.12s to 0.1s.
  • 4x Scope: ADS Time penalty reduced from 0.5s to 0.3s.

These adjustments mean players can acquire targets much faster, especially with the higher-magnification 4x Scope, which saw a massive 40% reduction in its ADS penalty. This change rewards quick reflexes and may encourage more aggressive, mobile sniping tactics.

Stealth and Sound Get a Berserker Buff

The Berserker talent has been completely reworked to provide a powerful new advantage for stealth-focused players. Previously, the talent's utility was focused on other areas, but it will now be a top-tier choice for anyone looking to move undetected.

With update 1.1.6, the Berserker talent now reduces the user's Running Sound Range by 10% and Walking Sound Range by 10%. This is a huge development for flankers and ambushers. The ability to close the distance on enemies with less risk of being detected by sound will undoubtedly shift the tactical meta. Players running Berserker will be able to reposition more aggressively, making them a constant threat that opponents will have to strain to hear.

AI Behavior and Inventory Improvements

The latest patch isn't just about combat balance; it also brings a welcome quality-of-life change and an interesting AI tweak.

First, the stack limit for a massive list of 111 different items has been increased. This includes all types of ammunition, fish, and other common consumables. This change will dramatically reduce inventory clutter and allow players to spend more time in the field and less time managing their storage. Gathering resources and stocking up for long expeditions will be a much smoother experience.

Second, the developers have increased the strength of two specific AI enemy types, the "School Bully" and another unnamed foe, but only against other AI enemies. Their difficulty and behavior when fighting players remain unchanged. This suggests a move toward creating a more dynamic and unpredictable environment, where players might witness more intense faction battles between different AI groups without finding themselves unfairly overwhelmed.

Full V1.1.6 Update Log

For those who want to see all the changes at a glance, here are the official notes for the V1.1.6 update:

  • Sniper Rifles: Increased base range for all Sniper Rifles and the M107 by 2m.
  • Talent - Berserker: Now reduces Running Sound Range by 10% and Walking Sound Range by 10%.
  • Inventory: Increased stack limit for 111 items (including all ammunition types, all fish, etc.).
  • AI: Increased the strength of the School Bully and another unspecified AI against other AI enemies (no change to their difficulty against players).
  • Attachments - 2x Scope: Reduced ADS Time penalty from 0.12s to 0.1s.
  • Attachments - 4x Scope: Reduced ADS Time penalty from 0.5s to 0.3s.

V1.1.6 Patch FAQ

What is the most important change in the V1.1.6 update?
The biggest changes are the buffs to Sniper Rifles and the rework of the Berserker talent. Snipers are now more effective at longer ranges and quicker to aim, while the Berserker talent provides a significant advantage for stealth gameplay.

Are Sniper Rifles much better now?
Yes. With an increased base range and faster ADS times on common scopes, the entire sniper class is more responsive and lethal. This will likely lead to an increase in their usage.

How does the new Berserker talent change gameplay?
The new Berserker talent makes players quieter while moving. This allows for more effective flanking, ambushing, and repositioning without being easily detected by enemy players relying on sound cues.

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