CDPR Confirms Witcher Ciri Trilogy in Six Years | UE5 Power
Gaming juggernaut CD Projekt Red has reaffirmed its audacious plan to deliver the entire new The Witcher trilogy, centered on fan-favorite Ciri, within an incredibly tight six-year timeframe. This monumental commitment, revealed during a recent financial call by Joint CEO Michał Nowakowski, sets an unprecedented pace for AAA game development and promises an exhilarating future for fans of the beloved fantasy franchise.
The Six-Year Saga: A New Era for The Witcher
CD Projekt Red’s ambition for its upcoming The Witcher saga is nothing short of groundbreaking. Joint CEO MichaÅ‚ Nowakowski explicitly stated during a recent financial update that the studio’s strategy remains firmly set on launching all three titles in the Ciri-led trilogy within a concentrated six-year window. Nowakowski articulated, “future The Witcher video games should be delivered in a shorter period of time,” underscoring the company’s confidence in this accelerated development cycle.
This aggressive timeline marks a significant departure from previous Witcher installments. For context, The Witcher 3: Wild Hunt arrived four years after The Witcher 2: Assassins of Kings. If the new trilogy’s releases are spaced equally, fans could anticipate a new Witcher title every three years following The Witcher 4's debut, a swift cadence in today's demanding AAA landscape.
Unreal Engine 5: Powering the Rapid Evolution
The key enabler for this ambitious schedule, according to CD Projekt Red, is the foundational shift to Unreal Engine 5. Nowakowski highlighted the extensive integration:
- Unreal Engine 5 is being utilized for the full production of not just The Witcher 4, but also The Witcher 5 and The Witcher 6.
- Development on The Witcher 4 using UE5 has been ongoing for nearly four years, yielding impressive results visible in a recent Unreal Fest tech demo.
- The studio is highly satisfied with Epic Games' advancements in UE5 and their own progress in adapting it for vast open-world experiences, as The Witcher 4 is designed to be.
This deep familiarity and ongoing collaboration with Unreal Engine 5 are expected to streamline the development process across the entire trilogy, reducing the traditional ramp-up time between successive titles.
Projected Timeline and Looming Challenges
While the commitment is firm, specific release dates remain fluid. CD Projekt Red has confirmed that The Witcher 4 will not launch in 2026, making 2027 the earliest possible debut. With 447 developers currently focused on The Witcher 4 – a slight increase since July – production is in full swing, indicating its priority within the studio. If The Witcher 4 were to hit shelves in late 2027, an illustrative timeline suggests:
- The Witcher 4: November 2027 (projected)
- The Witcher 5: 2030 (projected)
- The Witcher 6: 2033 (projected)
However, CD Projekt Red acknowledges the inherent complexities. The industry is in a period of intense transformation, with potential console transitions looming. Furthermore, the studio is simultaneously balancing other significant projects, including the highly anticipated Cyberpunk 2 (currently behind The Witcher 4 in development), a remake of The Witcher 1, and various other IP-related ventures. Fans eagerly awaiting The Witcher 4 should temper expectations for immediate news, as the game was notably absent from The Game Awards. The last public glimpse was the stunning Unreal Engine 5 tech demo from June.
Despite these considerable undertakings, CD Projekt Red’s resolve to deliver a complete Witcher trilogy within six years signals an exciting, albeit challenging, era for one of gaming’s most revered franchises. The stage is set for a new generation of Witcher adventures, promising an incredible journey for fans in the coming decade.