RuneScape Players Vote to Abolish Treasure Hunter Microtransactions

In a move that could fundamentally reshape the economy and player experience of one of the world's longest-running MMOs, developer Jagex has handed its community the power to completely remove RuneScape's most controversial microtransaction system, Treasure Hunter. Through an unprecedented in-game poll, players are now deciding the fate of the game's loot box-style mechanic, a system that has been a source of community debate for years.
The developer isn't just asking for feedback; it's holding a binding vote that requires a significant turnout to pass. Jagex has made its own preference clear, strongly encouraging a "Yes" vote to usher in what it describes as a new era for the game's monetization philosophy.
What is Treasure Hunter?
For those unfamiliar, Treasure Hunter is a system in RuneScape where players use keys—earned through gameplay or purchased with real money—to open chests for a chance at winning a wide variety of in-game items. These rewards range from cosmetic outfits and rare items to, most contentiously, powerful lamps and stars that grant large amounts of direct experience points (XP).
For years, a vocal portion of the player base has criticized the system, arguing that it introduces a "pay-to-win" element that devalues the time and effort players invest in leveling their skills. The random nature of the rewards and the ability to purchase keys have drawn comparisons to loot boxes, a monetization practice that remains a hot-button issue across the entire gaming industry.
The Community Decides: Details of the Vote
Jagex has launched an official poll, accessible to the entire RuneScape player base, with a simple but profound choice: fully remove Treasure Hunter or keep it. However, the studio has made it abundantly clear which outcome it is hoping for. The messaging surrounding the vote heavily favors the removal of the system, positioning a "Yes" vote as a step toward a healthier and more player-friendly future for the game.
For the motion to pass and for Treasure Hunter to be removed, a threshold of 100,000 "Yes" votes must be reached. This high bar ensures that the decision is not made by a small, vocal minority but by a significant portion of the active community, giving the final result a powerful mandate. By setting such a specific and public goal, Jagex is effectively challenging the community to unite and make its voice heard.
What a 'Yes' Vote Means for Gielinor
Should the community vote in favor of removing Treasure Hunter, Jagex has already outlined its vision for what will replace it. The developer plans to dismantle the current system and introduce new, more direct methods of engagement that align with a less randomized and more rewarding philosophy. The proposed replacement system would include:
- Bonus XP with Limits: Players would still be able to gain Bonus XP, but it would be subject to a cap per skill, preventing the massive, instant level gains that were possible through Treasure Hunter. This ensures progression remains a core part of the gameplay loop.
- Grounded Cosmetics: New cosmetic items would be introduced with a visual style that is more in keeping with RuneScape's established fantasy aesthetic, addressing another common criticism that Treasure Hunter rewards were often stylistically jarring.
- No Direct "Pay-for-Power": The core promise of this new direction is the elimination of any direct path to buying gameplay advantages, refocusing microtransactions on cosmetics and other non-essential perks.
This proposed future represents a significant pivot away from the monetization strategies that have defined many online games over the last decade. It’s a move back toward a more traditional subscription and cosmetic-driven model, built on player trust and long-term engagement rather than short-term, randomized revenue.
A New Chapter for RuneScape?
This landmark vote is more than just a referendum on a single game feature; it's a defining moment for the relationship between Jagex and its dedicated community. For a studio to willingly offer to remove a major revenue stream based on player feedback is a rare and bold gesture. It signals a deep understanding of the long-standing community frustrations and a commitment to prioritizing the long-term health of the game over potentially lucrative, but unpopular, mechanics.
Whether the vote reaches its ambitious 100,000-vote goal remains to be seen. But regardless of the outcome, Jagex has initiated a crucial conversation about the future of its iconic MMO. By placing the decision squarely in the hands of its players, the developer is making a powerful statement: the future of Gielinor will be built together.