Amazon Ends Maverick Games Deal: Studio Future & Project Details

The Maverick Games studio logo set against a backdrop of a high-speed open-world racing environment.
By Larson Bin Joy • Senior Writer, In Game News
Verified Analysis
Published: Feb 25, 2026
Platform: PC Gaming  |  Status: Official News
Amazon Games ends its publishing deal with Maverick Games, the studio led by former Forza Horizon 5 devs. Learn why the partnership split and what's next.
Key Takeaways
  • The Split: Amazon Games has officially ended its publishing deal with UK-based Maverick Games.
  • Amazon's Pivot: The tech giant is narrowing its gaming focus to the Tomb Raider franchise and the Luna streaming service.
  • Studio Status: Maverick Games remains operational and is in "active dialogue" with potential new publishing partners.
  • The Game: A narrative-heavy, open-world driving game led by former Forza Horizon 5 Creative Director Mike Brown.
  • The Writing: Jamie Brittain, co-creator of Skins, is leading the story to create "flawed" and "weird" characters.

Amazon’s Shifting Gears: Why the Maverick Deal Hit a Roadblock

In a move that’s sure to send ripples through the racing community, Amazon Games has pulled the plug on its publishing partnership with Maverick Games. This isn't just any indie studio; we’re talking about a powerhouse team founded in 2022 by the core talent behind Forza Horizon 5. When Amazon initially signed the deal, it felt like a statement of intent—a way for the tech giant to secure a foothold in the open-world racing space by backing the best in the business. Now, that partnership is history.

According to reports, the decision comes as Amazon undergoes a significant strategy shift. They aren’t just dropping Maverick; they’re essentially gutting their broader gaming portfolio. We’ve already seen the fallout with the closure of the MMO New World and the platformer King of Meat. It seems the mandate from the top is to hunker down and focus on "sure things" like the upcoming Tomb Raider project and their Luna streaming platform. For a company with Amazon's resources, this retreat feels like a missed opportunity to foster a new IP, especially one with this kind of pedigree.

"This decision allows Maverick Games the flexibility to find a publishing partner whose strategic priorities are better aligned with bringing their game to market. We’re proud of what we accomplished together during our partnership and wish them every success in the future." — Amazon Spokesperson

The Forza Pedigree: Can Maverick Survive Without the Amazon Safety Net?

While losing a publisher is usually a death knell for smaller outfits, Maverick Games isn't your average startup. Led by Mike Brown, the man who steered the Forza Horizon ship to massive critical and commercial success, the studio has a level of "street cred" that few others can match. If you’ve spent any time drifting through the streets of Mexico in FH5, you know this team understands the "feel" of driving better than almost anyone else in the industry.

The good news? Maverick doesn't seem to be panicking. Studio head Harinder Sangha and Mike Brown have noted that development is still tracking according to plan. They’ve been vocal about being in "active dialogue" with other partners, suggesting that they weren't caught entirely off-guard by Amazon’s exit. In our view, a studio with this much specialized talent shouldn't have too much trouble finding a new home. Any publisher looking to fill a gap in their catalog with a high-end racer would be foolish not to take a meeting with these folks.

A Different Kind of Racer: Story Over Stats

The project itself is what really has us interested. We’ve seen enough "climb the ranks and buy a garage" loops to last a lifetime. Maverick is trying something different. They are leaning heavily into a narrative-driven experience, which is a notoriously difficult tightrope to walk in the racing genre. To pull this off, they’ve brought in Jamie Brittain, the co-creator of the hit British teen drama Skins. This isn't just about hiring a "writer"; it's about bringing in someone who understands messy, human drama.

Brown’s goal is to create characters that actually feel like people—"flawed and actually a little bit weird," as he puts it. In a genre where the protagonists are usually faceless avatars or walking clichés who only talk about gear ratios and "family," this could be a breath of fresh air. We want characters we actually give a damn about when they’re behind the wheel.

The Narrative Racing Curse: Will This Be a Hit or a Cringe-Fest?

History hasn't always been kind to the "story-driven racer." For every masterpiece like Driver: San Francisco or the original Need For Speed: Most Wanted, there are countless wrecks on the side of the road. We all remember the disaster that was Need For Speed: The Run, which tried to force a cinematic thriller into a racing game and ended up failing at both. More recently, JDM: Japanese Drift Master showed us that if the writing isn't top-tier, it just becomes a distraction from the actual driving.

The challenge for Maverick will be balancing that "human connection" with the core mechanics. If the story is too intrusive, it kills the flow. If it's too thin, it feels like a gimmick. However, with Brittain at the helm of the script, there’s a real chance we might get something that feels authentic rather than a collection of tired racing tropes. We’re tired of the "underdog vs. the evil racing corporation" storyline. Give us something strange, human, and memorable.

What’s Next for Maverick?

The studio has indicated they hope to share more information later this year. This timing suggests they are looking to secure their new partnership and perhaps drop a teaser trailer to show the industry—and potential investors—exactly what they’ve been cooking. From where we sit, Amazon’s loss could very well be another publisher’s gain. While the tech giant retreats to the safety of Tomb Raider, Maverick is still out there trying to innovate in a genre that desperately needs a jolt of creativity.

Our take? Don’t count them out. This team has the talent, the vision, and now, the "flexibility" to find a partner that actually wants to build something new rather than just maintaining a streaming service. We’ll be watching this one closely as the year progresses.

Frequently Asked Questions

Why did Amazon Games end its partnership with Maverick Games?
Amazon is shifting its strategic focus toward the Tomb Raider franchise and its Luna streaming service, leading to the cancellation of several external publishing deals.
Is the new open-world racing game from Maverick Games cancelled?
No, the game is still in development. Maverick Games is currently in active dialogue with new potential publishing partners to bring the title to market.
Who is writing the story for the Maverick Games project?
Jamie Brittain, the co-creator of the hit UK television series Skins, is the lead writer, focusing on a character-driven narrative with 'flawed' personalities.
Which former Forza Horizon developers are at Maverick Games?
The studio was founded by Mike Brown, the former Creative Director of Forza Horizon 5, along with several other core members of the Playground Games team.