Detail Information
Developer Ember Lab
Platforms PC, PS5
Release Window Later this year
Predecessor Score 65 / 100

Ember Lab’s Pixar-Style Adventure Grows Up

Kena: Bridge of Spirits was the definition of a "good heart, shame about the mechanics" debut. While it looked like a playable Dreamworks film back in 2021, the gameplay didn't quite reach the same heights. Now, Ember Lab is back with a sequel, Kena: Scars of Kosmora, and it’s clear they aren’t just retreading old ground. We’re looking at an older, more agile Kena, and a scope that feels significantly more ambitious than the original's contained forest.

The announcement footage from the latest PlayStation State of Play suggests a shift in scale. While some might mistake the sweeping vistas for a generic open-world pivot, the devs are being very specific about the "adventure" tag. They’re leaning into "tightly designed regions" and "deliberate progression," which is music to our ears. In an era of bloated maps, a focused, well-paced experience is exactly what this IP needs to move past that original 65/100 reviewer sentiment.

Alchemy and Elementals: The New Combat Meta

The most intriguing shift here isn't just the movement; it's the core kit. In the original game, Kena’s staff was her everything. In Scars of Kosmora, that staff gets fractured by a powerful spirit. This isn't just a narrative beat; it’s a fundamental mechanical overhaul.

Mixing It Up

According to Ember Lab co-founder Josh Grier, the staff was "keeping her alive," and its destruction forces a shift toward survival through "Kosmora's forgotten form of Spirit Guiding." We're trading traditional staff-whacking for Alchemy. This allows Kena to manipulate the power of the elements, which should—if executed correctly—add a much-needed layer of depth to the combat encounters that felt a bit thin in the first outing.

PC Day One: A Win for the Master Race

One of the biggest pain points of the first Kena was its initial console exclusivity. Ember Lab isn't making that mistake twice. Scars of Kosmora is confirmed for a day-one PC release alongside the PS5 version later this year. While the Pixar-inspired aesthetic might not have the same "wow factor" in 2026 as it did half a decade ago, the promise of more sprightly movement and a refined elemental combat system makes this a sequel worth watching. We’re hoping the "Scars" in the title refer to a bit more grit and a lot more mechanical polish.