Game High on Life 2
Developer Squanch Games
Objective Human Exhibit / Finding Lizzie
Required Tools Knifey, Gus

Key Takeaways

  • The Entry Gap: You must force-respawn a Lugblob to trigger the first pressure plate.
  • The Gear Check: Gus is mandatory for the second half of the puzzle; you can't progress without his secondary fire.
  • Critical Path: Solving this is the only way to track Lizzie beneath the zoo.
  • Don't Miss: You can (and should) pet Griffith while passing through his enclosure.

Cracking the Entrance: Knifey’s Tactical Utility

Squanch Games loves throwing these "logic" puzzles at us early, and the Human Exhibit is the first real roadblock. After you’ve cleared the bounty hunters and reached the entrance, you’ll see a Lugblob locked safely in a cage and a pressure plate sitting cold. Most players will try to shoot the cage or look for a switch—don't waste your ammo.

The solution is classic High on Life humor. Walk up to the cage and press F to knife the Lugblob. This doesn't kill it permanently; instead, it forces the blob to respawn on the orange goop patch outside the bars. Once it’s out, hit E to pick it up and Left Mouse Button to toss it onto the pressure pad. The resulting electrocution is the "key" that opens the front door. It’s a simple loop: stab, grab, and throw.

Navigating the Exhibit: The Gus Vacuum Strategy

Once you're inside the exhibit, you'll meet Griffith. Give him a quick scratch for good measure, but don't get distracted—the exit door is still locked, and the next Lugblob is stuck on a high, unreachable platform behind the enclosure. This is where your loadout matters.

The Extraction Process

To get the Lugblob down, you need to switch to Gus. His secondary function (Right Mouse Button) acts as a vacuum. Aim at the blob on the raised platform and suck it toward you. You aren't just pulling it; you’re guiding its trajectory toward the second pressure pad on the floor. As soon as the blob hits that pad, the door clears, allowing you to leave Griffith to his enclosure and continue the hunt for Lizzie.

Veteran’s Tip: Context is Everything

While these puzzles aren't "Souls-like" in difficulty, they serve as a hard check on your understanding of weapon secondary fires. If you're stuck, remember that your talking guns are tools first and weapons second. We’ve seen this design philosophy before, but High on Life 2 doubles down on using weapon-specific mechanics to gate progress. Keep Gus in your quick-swap rotation; his suction isn't just for combat crowd control—it’s your primary puzzle-solving kit for the rest of this sector.