The First Descendant Update: Co-op Difficulty Targeted

The First Descendant characters preparing for combat in the Supermassive Receptor operation.

Nexon is preparing to deploy a new, targeted update for its co-op looter-shooter, *The First Descendant*, aimed at refining the gameplay experience for players teaming up in one of the game's key activities. The upcoming Patch 1.3.10 is scheduled for a late-night release on Wednesday, November 12, 2025, and is set to address player feedback regarding combat difficulty scaling in group content.

This quality-of-life update will be available simultaneously across all platforms, including PC via Steam, Xbox Series X|S, and PlayStation 5. Players will be required to download the new patch upon its release to continue playing and benefit from the gameplay adjustments. The primary focus of this update is a direct response to challenges faced by smaller squads in a specific high-level mission, signaling the development team's commitment to ongoing game balance and community satisfaction.

Key Changes in The First Descendant Patch 1.3.10

The core of the 1.3.10 update is a specific adjustment to the Infiltration Operation known as "Supermassive Receptor." This endgame activity has been a point of discussion among the community, particularly concerning how enemy health scales when players are in a public squad that isn't full.

To create a smoother and more rewarding combat experience, developers are implementing a significant change:

  • Dynamic Monster HP Scaling: In the "Supermassive Receptor" operation, the overall health of monsters will now be adjusted based on the size of the player squad. This change specifically targets public operations with two to four players.

This adjustment is designed to alleviate a common pain point where a two- or three-player team would face enemies with health pools balanced for a complete four-player squad. This often led to prolonged, punishing encounters that felt unbalanced. With the new patch, the difficulty will more accurately reflect the number of active players, making the operation more accessible and enjoyable for those who team up through public matchmaking.

A Focus on Quality of Life and Player Feedback

In the world of live-service games, responsive development is crucial for maintaining a healthy and engaged player base. This update, though small in scope, is a significant indicator of the team's listening-first approach. By targeting a specific piece of content that was causing friction for the community, the developers are demonstrating a commitment to refining the core gameplay loop.

Balanced difficulty scaling is a cornerstone of any successful cooperative game. It ensures that players feel challenged but not unfairly punished, and it encourages participation in matchmaking activities. The changes to the Supermassive Receptor operation will directly benefit players who prefer to jump into public groups without needing a pre-formed, four-person team. This should lead to faster, more successful runs and a less frustrating experience when trying to farm the operation's valuable rewards. This kind of iterative improvement is essential for the long-term health of a game like *The First Descendant*, as it builds trust and shows that player feedback can lead to tangible in-game changes.

Patch Release Date and Downtime

Players should prepare for the update to go live across all platforms later in the evening for North American audiences.

  • Release Date: Wednesday, November 12, 2025
  • Release Time: 23:00 (11:00 PM) PST

To ensure you receive the update, you may need to restart your console or the Steam client. Once the patch is downloaded and installed, the changes will be active immediately upon logging back into the game. There has been no official announcement of extended server downtime, but players should anticipate a brief period where they will need to disconnect to apply the patch.

Looking Ahead for Descendants

While Patch 1.3.10 is a focused fix, it opens the door for future quality-of-life enhancements. The principle of dynamic scaling based on party size could potentially be applied to other game modes and activities in the future, further refining the co-op experience. As the game continues to evolve with new content, Descendants, and challenges, these foundational improvements are critical for ensuring the gameplay remains fair, fun, and rewarding for all players, regardless of their group size.

This update serves as a positive step forward, reinforcing the idea that the journey through Ingris is one that will be continually polished and improved with the community's experience at the forefront.

FAQ - The First Descendant Update 1.3.10

What is the main change in patch 1.3.10?

The primary change is an adjustment to monster HP in the "Supermassive Receptor" Infiltration Operation. Enemy health will now scale dynamically based on the squad size for public groups of 2-4 players, making the difficulty more appropriate for smaller teams.

When does The First Descendant patch 1.3.10 release?

The update is scheduled to be released on Wednesday, November 12, 2025, at 11:00 PM PST.

Which platforms will receive this update?

The patch will be available for all current platforms: PC (Steam), Xbox Series X|S, and PlayStation 5.

Will this change affect solo players?

The official details specify that the HP adjustments are for "2-4 player Public Operations." This indicates that the difficulty for solo players in the "Supermassive Receptor" operation will likely remain unchanged by this particular patch.

Do I need to do anything to get the update?

Yes. You will need to download and install the patch once it becomes available. Players are advised to reconnect to the game after the scheduled patch time to ensure the update is applied for smoother gameplay.

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