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Mega Crit Updates Slay the Spire 2: Patch v0.105.0 Details and Changes

⚡ Quick Facts
  • Game: Slay the Spire 2
  • Developer: Mega Crit
  • Release Date: 2026-03-06
  • Platform: PC, macOS, Linux

Mega Crit has officially released Slay the Spire 2 patch v0.105.0 for players on the beta branch, marking a significant shift in the development cycle for the strategy card game. Following the game's release on March 6, 2026, the studio has decided to transition to a bi-weekly patching schedule to provide more time for polishing content and incorporating community feedback. This update introduces the new bestiary feature and replaces the controversial Act 3 boss, Doormaker, with a new encounter named Aeonglass.

Mega Crit Slay the Spire 2 Patch Schedule Changes

The move to a bi-weekly update cadence represents a departure from the weekly patching frequency established during the development of the original title. Mega Crit stated that the previous weekly schedule imposed a high workload that was unsustainable for the team. By extending the time between updates, the developers intend to focus on larger, more substantial changes that require additional testing and refinement before reaching the public beta branch.

This adjustment also serves to improve the feedback loop between the developers and the player base. With two weeks between patches, players on the beta branch have more time to interact with new mechanics, balance adjustments, and UI modifications. This extended window allows for more nuanced data collection and player sentiment analysis, which informs the direction of subsequent Slay the Spire 2 patch v0.105.0 notes and future iterations.

Slay the Spire 2 New Bestiary Feature Details

One of the primary additions in the current beta update is the implementation of a bestiary. While Mega Crit describes this version as an outline rather than a finished product, it serves as a central repository for information regarding the creatures encountered throughout the game. Players can now access this menu to view a list of enemies, their associated animations, and relevant gameplay data.

The goal of this feature is to provide transparency regarding enemy mechanics. Although not all entries are fully populated or finalized in this initial release, the studio encourages players to explore the available data. This addition reflects the ongoing effort to improve the user experience and provide players with the tools necessary to analyze their runs more effectively.

Boss Rotation: Doormaker Removed and Aeonglass Added

A major structural change in this patch is the removal of the Doormaker boss. The decision follows extensive community feedback regarding the fight's design. Mega Crit noted that while the Doormaker encounter featured specific micro-decisions, it ultimately exceeded their desired complexity threshold and presented persistent technical and design issues that were difficult to resolve through incremental adjustments.

By removing the boss entirely, the development team intends to start fresh with the Act 3 boss design. Aeonglass has been introduced as the replacement. The studio believes this change will better align the Act 3 experience with their vision for the game's progression. This update is part of our ongoing coverage of the roguelike genre here at In Game News, where we track how these mechanical shifts impact the overall meta.

Summary of Patch v0.105.0 Adjustments

  • Patch Cadence: Transitioned from weekly to bi-weekly updates.
  • Bestiary: Added a new menu to view enemy data and animations.
  • Boss Changes: The Doormaker boss has been removed from the game.
  • New Content: Aeonglass has been implemented as an Act 3 boss.
  • General Improvements: Includes various UI updates, writing fixes, art assets, and balance tweaks.

Beyond the headline changes, the update contains a range of smaller modifications. These include adjustments to existing card balance, refinements to the game's writing, and various UI improvements intended to streamline navigation and information display. Players are encouraged to consult the full patch notes provided by Mega Crit for the complete list of buffs, nerfs, and technical fixes included in the v0.105.0 update.

Frequently Asked Questions

Is the Doormaker boss removed from Slay the Spire 2?

Yes, the Doormaker boss has been removed from the game as of update v0.105.0 to allow for a fresh design approach for the Act 3 boss.

What changed in Slay the Spire 2 update v0.105.0?

Update v0.105.0 introduced a new bestiary feature, replaced the Doormaker boss with Aeonglass, and transitioned the development team to a bi-weekly patching schedule.

What is the new Slay the Spire 2 bestiary feature?

The bestiary is a new feature that provides an outline of the game's enemies, including their data and animations, allowing players to review creature details at their leisure.

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By Senior Writer, In Game News
✓ Verified Analysis
Published: May 9, 2026  |  Platform: PC Gaming  |  Status: Official News
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