SCS Software Details Expanded Rest Mechanic in 2026 Update 1.60

- Game: Euro Truck Simulator 2 and American Truck Simulator
- Developer: SCS Software
- Update Version: 1.60
- Key Feature: Expanded Rest Mechanic
SCS Software has officially announced the implementation of an Expanded Rest Mechanic in the upcoming 1.60 update for both Euro Truck Simulator 2 and American Truck Simulator. This update introduces significant changes to the fatigue system, providing players with granular control over rest periods and stricter adherence to mandatory driving breaks. These features, which were developed in response to community requests, allow for a more customizable simulation experience on PC.
Understanding the Expanded Rest Mechanic
The core of the 1.60 update centers on the introduction of the Expanded Rest Mechanic. Previously, players were restricted to predefined rest durations when stopping at designated locations. With this update, drivers gain the ability to specify the exact duration of their rest and choose when they wake up. This change effectively removes the rigid, automated sleep timers, allowing for more strategic planning during long-haul deliveries.
For those following our simulation gaming coverage, this update represents a shift toward more player-directed management. The implementation ensures that players can better align their in-game schedule with their delivery objectives, provided they manage their fatigue levels effectively.
New Fatigue System Mechanics in Update 1.60
The 1.60 update splits the existing fatigue system into two distinct categories, each tracked by unique UI elements. These systems function independently to simulate the complexities of professional long-haul trucking.
Rest State vs. Mandatory Break
The first component is the Rest State, identified by a bed icon. Unlike previous versions where fatigue would recover automatically over time, the Rest State now gradually depletes as the driver spends more time behind the wheel. When the Rest State reaches critically low levels, the game will trigger warning notifications. If a player continues to drive in this state, they will begin to experience microsleep events, which simulate the danger of falling asleep at the wheel.
The second component is the Mandatory Break system, represented by a 'P' icon. This system tracks the remaining time a driver has before they are legally required to take a break. The game provides a notification two hours before a break becomes mandatory. If a player ignores this requirement and exceeds the allowed driving time, they will incur a traffic violation penalty, adding a layer of regulatory realism to the gameplay.
Regional Differences and Regulatory Compliance
SCS Software has tailored the Mandatory Break requirements to reflect the distinct regional regulations present in each title. Players should be aware of these specific constraints when planning their routes:
- American Truck Simulator: Drivers are permitted to remain on the road for up to 14 hours. Once this limit is reached, a mandatory break of 10 consecutive hours is required.
- Euro Truck Simulator 2: Drivers are permitted to remain on the road for up to 10 hours. Once this limit is reached, a mandatory break of 9 consecutive hours is required.
These adjustments ensure that the trucking simulation mechanics remain grounded in the regional laws that the games aim to replicate. By separating the Rest State from the Mandatory Break, developers have provided a more nuanced way to track both physical driver exhaustion and legal compliance.
Customization and User Settings
Recognizing that players have different preferences regarding the level of simulation they desire, SCS Software has confirmed that both the Rest State and the Mandatory Break systems can be toggled independently. Within the game settings, users can choose to enable or disable these features. This flexibility ensures that the update caters to both those seeking a highly realistic experience and those who prefer a more relaxed approach to their trucking routes.
As we continue our coverage at In Game News, we note that this level of modularity is a consistent theme in the development of both titles. By allowing players to tailor the fatigue system, the developers maintain accessibility while providing the requested depth for the simulation community.
Future Updates and Community Engagement
The 1.60 update is the result of direct feedback from the community. SCS Software has indicated that they will continue to monitor player reception as they finalize the patch. While this report focuses on the fatigue and rest mechanics, the studio has encouraged players to follow their official social media channels for further details on other features included in the 1.60 rollout.
For players currently active in the community, the introduction of these mechanics marks a notable shift in how routes are navigated and how time is managed. Whether you are navigating the highways of the United States or the roads of Europe, these changes will require a reassessment of standard driving practices. Further information regarding the technical implementation of these features will be available as the release date approaches.
Frequently Asked Questions
What is the new expanded rest mechanic in Euro Truck Simulator 2?
The expanded rest mechanic allows players to manually select the duration of their rest periods and their wake-up time rather than relying on predefined sleep intervals.
How does the new fatigue system work in American Truck Simulator 1.60?
The fatigue system is now split into two distinct values: Rest State, which depletes over time, and Mandatory Break, which enforces strict driving time limits.
Can players disable the new fatigue features in the 1.60 update?
Yes, both the Rest State and Mandatory Break systems can be enabled or disabled independently within the game settings to suit individual player preferences.