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10 Must-Have Cards from Magic: The Gathering's Marvel Super Heroes Set

Later this month, Magic: The Gathering is set to release its massive Marvel Super Heroes expansion. With 655 new cards hitting the game, this release is more than twice the size of the Teenage Mutant Ninja Turtles set and rivals the total card count of all 2011 releases. Given the sheer scale, finding the biggest chase cards will be a challenge, but the set is packed with iconic heroes, villains, and powerful artifacts.

Top 10 Cards to Build Around or Trade For

While the meta will shift over the coming months, these 10 cards are currently generating the most excitement for their potential in Commander and competitive formats.

  1. Hawkeye’s Bow: A common card that has everyone talking. When paired with a creature that can untap itself, such as Seeker of Skybreak, it creates an infinite loop that deals one damage to each opponent repeatedly.
  2. The Astonishing Ant-Man: An ideal Simic (blue-green) Commander. He gains +1/+1 counters whenever you draw cards, and his tap ability allows you to spend those counters to create 1/1 green insect tokens.
  3. Bruce Banner // The Incredible Hulk: A highly sought-after double-faced card. While Bruce Banner provides early-game card draw, the Hulk side is a powerhouse that pairs perfectly with the Caltrops artifact for infinite attacks.
  4. Thor, God of Thunder: A versatile 5/5 flyer for five mana. He excels in both warrior typal decks and spell-heavy strategies, allowing you to replay instants or sorceries from your graveyard and deal direct damage.
  5. Ultron, Artificial Malevolence: The ultimate artifact Commander. He creates 2/2 robot villain tokens whenever you play nontoken artifacts, quickly spiraling the board state in your favor.
  6. The Serpent Society: A unique legendary creature that punishes opponents with poison counters. Because it forces opponents to sacrifice creatures when your deathtouch units die, it is a nightmare to play against.
  7. World War Hulk: A five-cost green saga that embodies the Gruul “ramp and smash” playstyle. It allows you to play a red or green creature for free and provides massive power-and-toughness buffs.
  8. The Mind Stone: An indestructible mana rock that fits into any deck utilizing Enter the Battlefield (ETB) triggers. At a cost of six mana, you can blink a nonland permanent to reset its effects.
  9. The Unbeatable Squirrel Girl: A green Commander designed to swarm the board. She creates squirrel tokens on entry and attack, and can be activated for four mana to create X additional tokens based on your current squirrel count.
  10. Namor the Sub-Mariner: A specialized pick for merfolk enthusiasts. His power scales with your merfolk count, and he generates new merfolk tokens whenever you cast blue noncreature spells.

Whether you are looking to optimize your competitive deck or assemble a thematic hero-focused build, Marvel Super Heroes offers a significant volume of new tools for every playstyle.

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By Senior Writer, In Game News
✓ Verified Analysis
Published: Jun 16, 2026  |  Platform: Gaming News  |  Status: Guide
Hardware and tech journalist. Covers GPU releases, system requirements, performance benchmarks, and gaming PC builds.