Enginefall Is a Chaotic Snowpiercer-Inspired Survival FPS

If you have ever watched Snowpiercer and thought, “I could probably make it to the front of that train,” Enginefall is currently testing that theory. Developed by Red Rover Interactive, this multiplayer survival FPS drops you onto a post-apocalyptic planet where the only way to survive is to live on a constantly moving megatrain. It is essentially Rust meets the high-stakes, class-divided atmosphere of a perpetual-motion rail journey.
- Platform: PC
- Genre: Multiplayer Survival FPS
- Developer: Red Rover Interactive
- Current State: Early Playtesting via Steam
The core loop is simple but tense: you board a megatrain at the rear and work your way forward, fighting through carriages to secure better loot and resources. Your home base is a personal train called a “dagger,” which you can summon to run alongside the megatrain for extraction. The dagger serves as your hub, where you can upgrade your gear, install crafting machines, and decorate your space with furniture.
A More Approachable Survival Model
Red Rover Interactive is aiming for a more approachable take on the traditional survival crafting model. The game focuses on increasing the pace and reducing the heavy time investment often required by the genre. Most importantly, the developers have removed the “unfair” consequences of losing your progress to offline raids. In Enginefall, dagger raids are only possible when both the attacker and the defender are present and involved, ensuring you won't log in to find your base destroyed while you were away.
Early impressions from the playtest suggest the approach is working. Within a few hours, players can realistically progress to higher-tier crafting stations and start hunting for the schematics required for elite gear. While the game is currently rough around the edges and needs optimization, the underlying social experience is compelling.
Choosing Your Path on the Megatrain
When you infiltrate a megatrain, your playstyle is entirely up to you. You can take a combat-heavy approach, engaging other players for their loot. However, the game discourages blind violence; as you move further into the train, PvE guards will actively hunt you down if you start causing trouble.
If you prefer stealth, you can stick to the shadows or head to the roof to skip carriages entirely. If you are feeling particularly ambitious, you can attempt to seize control of the engine. Becoming the conductor grants you the ability to broadcast your voice to the entire train via loudspeakers and provides access to valuable fuel shards, but it also paints a massive target on your back for every other player on the server.
Enginefall is currently available for those interested in participating in the ongoing playtest, which can be accessed via the game’s Steam page. While the game is still clearly in development, the tension of being trapped within the same four walls as other players creates a unique survival experience that feels distinct from the PC gaming landscape.