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Slay the Spire 2 Adds Bestiary and Official Steam Workshop Support

Mega Crit has rolled out a significant update for Slay the Spire 2, officially checking two major features off their development roadmap. Following yesterday's patch on the main branch, players now have access to an in-game Bestiary and full Steam Workshop support.

Tracking Enemies with the Bestiary

The newly added Bestiary is located within the game's Compendium. It serves as an organized hub for information regarding the various enemies players face during their runs. While the feature currently focuses on displaying enemy moves and animations, the developers have confirmed that future updates will expand the section to include stats, flavor text, and additional quality-of-life improvements.

Steam Workshop Support Arrives

Perhaps the most anticipated addition is the official integration of the Steam Workshop. While Slay the Spire 2 launched with an internal mod loader, the process for installing community-created content previously required manually downloading files and placing them into a specific directory.

"We purposely haven't been advertising mod support, as we knew it still needed some work," said Ed, an engineer at Mega Crit. "However, as of the last patch, we've deemed mod support mature enough to enable the Workshop."

Players can now browse, download, and manage mods directly through the Steam client. For those interested in developing their own content, the studio has provided an upload tool and community documentation to help them get started. Feedback regarding the modding framework can be directed to the #sts2-modding channel on the official Discord or submitted via the F2 key in-game.

Developer Q&A and Community Highlights

Beyond the technical updates, the development team addressed several community questions. When asked about potential references to the web serial Worm within the game, Casey clarified that the "Kaiser Crab" boss was named to move away from common fantasy tropes like "Emperor" or "King," rather than as a specific reference. The team also touched on the pronunciation of the Ancient "Nonupeipe," explaining that the name is an easter egg based on the "NOPE" placeholder icons used during the game's development.

The update also highlighted the first piece of physical Slay the Spire 2 merchandise from Artovision: a 3D shadowbox featuring the game's key art. Additionally, the studio announced a "Slay the Summer 2" theme for next month’s community fan art showcase, with submissions due by Friday, July 10.

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By Senior Writer, In Game News
✓ Verified Analysis
Published: Jun 19, 2026  |  Platform: PC Gaming  |  Status: Official News
Nintendo and Japanese game market correspondent. Covers Nintendo Switch 2, JRPGs, and Japan-originated gaming trends.